Making the engine test more playable

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Comments

  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    <!--quoteo(post=1766031:date=Apr 11 2010, 03:08 PM:name=kflow47)--><div class='quotetop'>QUOTE (kflow47 @ Apr 11 2010, 03:08 PM) <a href="index.php?act=findpost&pid=1766031"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is this going to be updated??????<!--QuoteEnd--></div><!--QuoteEEnd-->
    What do you mean? We're updating all the time!
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    lol, nice rifle butt animation.
  • kflow47kflow47 Join Date: 2008-10-09 Member: 65154Members
    edited April 2010
    I mean the link is the link is always the same?
    PS: i am allways getting this errors again and again in console:


    lua/Actor.lua:560 attempt to index field physicsModel (a nil value)
    Entity index out of range
    Couldn't create entity 0 on client(sync aborted)

    EDIT: And the screen is just black when i am on server b4 everything was fine
  • Matt_BLahMatt_BLah Join Date: 2006-11-02 Member: 58269Members
    great LUA work, but the damage is crap.

    What lua file contains the damage info so we can adjust it?
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    edited April 2010
    <!--quoteo(post=1766052:date=Apr 11 2010, 07:40 PM:name=Matt_BLah)--><div class='quotetop'>QUOTE (Matt_BLah @ Apr 11 2010, 07:40 PM) <a href="index.php?act=findpost&pid=1766052"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->great LUA work, but the damage is crap.

    What lua file contains the damage info so we can adjust it?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Bite.lua, Peashooter.lua, Rifle.lua
  • Matt_BLahMatt_BLah Join Date: 2006-11-02 Member: 58269Members
    <!--quoteo(post=1766055:date=Apr 11 2010, 11:49 PM:name=devicenull)--><div class='quotetop'>QUOTE (devicenull @ Apr 11 2010, 11:49 PM) <a href="index.php?act=findpost&pid=1766055"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Bite.lua, Peashooter.lua, Rifle.lua<!--QuoteEnd--></div><!--QuoteEEnd-->

    I cant seem to find the line to edit though, searching "Damage" does not pull up anything that is editable in those files.
  • KruikKruik Join Date: 2010-04-11 Member: 71340Members
    edited April 2010
    <!--quoteo(post=1766065:date=Apr 12 2010, 03:18 AM:name=Matt_BLah)--><div class='quotetop'>QUOTE (Matt_BLah @ Apr 12 2010, 03:18 AM) <a href="index.php?act=findpost&pid=1766065"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I cant seem to find the line to edit though, searching "Damage" does not pull up anything that is editable in those files.<!--QuoteEnd--></div><!--QuoteEEnd-->
    In bite.lua, I believe "50" is the amount of damage

    target:TakeDamage(player, 50, self, trace.endPoint,

    In peashooter.lua, 2 is probably the damage

    PeaShooter.damage = 2

    In rifle.lua, pretty much the same as bite.lua

    target:TakeDamage(player, 8, self,

    Since I can't figure out a way to test these, I can't say whether or not these work, but if you know a way, give it a try.
  • Matt_BLahMatt_BLah Join Date: 2006-11-02 Member: 58269Members
    ok, see I thought it was those but it didnt look like the code I am used to in GMOD where it is like the peashooter.damage line, instead of the strange TakeDamage line.

    Well thank you and I will go ahead and test it out and let you guys know for sure.

    -Matt
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    I see "fixed permajump" in the changelog section. I really wonder if that wasn't actually an intended feature. Makes bhopping easy.
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    Saw you guys got the skuk run animation and chat in, looks good!
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    Amazing work, chaps!
  • linfosomalinfosoma Join Date: 2009-05-28 Member: 67523Members
    Running around as a skulk in third person view makes me think that they should really turn this into a third person shooter lol, the animation is incredible.
  • Matt_BLahMatt_BLah Join Date: 2006-11-02 Member: 58269Members
    Ok I seem to be able to get everything to work on this mad (great job by the way) but what is the melee bound to for the rifle? That is the only thing I cant seem to get to work.
  • xposed-xposed- Join Date: 2007-09-23 Member: 62412Members, Constellation
    <!--quoteo(post=1765488:date=Apr 11 2010, 04:19 AM:name=Donner & Blitzen)--><div class='quotetop'>QUOTE (Donner & Blitzen @ Apr 11 2010, 04:19 AM) <a href="index.php?act=findpost&pid=1765488"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wow. The community will finish NS2 before the devs do.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Laughed, hard
  • kflow47kflow47 Join Date: 2008-10-09 Member: 65154Members
    edited April 2010
    Server is down? :`(
    Could you guys please change crossair view in third person, so you can see your target?
    Unlike current: <img src="http://img228.imageshack.us/img228/3084/ns22010041218410187.png" border="0" class="linked-image" />
    and crouch : <img src="http://img248.imageshack.us/img248/5159/ns22010041218404587.png" border="0" class="linked-image" />
    Please keep up the good work it's awesome!!!!!
  • BJHBnade_spammerBJHBnade_spammer Join Date: 2005-02-25 Member: 42431Members
    edited April 2010
    sorry i have to work will be back up in the after noons cause server crashes after people spam targets and cant be at home to monitor it

    it usually only lasts 40 mins unsupervised

    i will see what i can do tonight so i can monitor while at work

    back up in 4 hours
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1766268:date=Apr 12 2010, 11:42 AM:name=kflow47)--><div class='quotetop'>QUOTE (kflow47 @ Apr 12 2010, 11:42 AM) <a href="index.php?act=findpost&pid=1766268"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Server is down? :`(
    Could you guys please change crossair view in third person, so you can see your target?

    Please keep up the good work it's awesome!!!!!<!--QuoteEnd--></div><!--QuoteEEnd-->

    What exactly would we change there?
  • DixieWolfDixieWolf Join Date: 2010-02-10 Member: 70508Members
    edited April 2010
    <!--quoteo(post=1766367:date=Apr 12 2010, 04:17 PM:name=devicenull)--><div class='quotetop'>QUOTE (devicenull @ Apr 12 2010, 04:17 PM) <a href="index.php?act=findpost&pid=1766367"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What exactly would we change there?<!--QuoteEnd--></div><!--QuoteEEnd-->
    I think he means move the camera slightly to the left or right so you can actually see the target:

    in Player.lua, in the function Player:GetCameraViewCoords(), change
    <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    if (self.thirdPerson) then
            //viewCoords.origin = viewCoords.origin - viewCoords.zAxis * 0.4 - viewCoords.xAxis * 0.35 + viewCoords.yAxis * 0.1
            viewCoords.origin = viewCoords.origin - viewCoords.zAxis * 2.5
        end<!--c2--></div><!--ec2-->
    to something more like:
    <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    if (self.thirdPerson) then
            viewCoords.origin = viewCoords.origin - viewCoords.zAxis * 2.5 - viewCoords.xAxis * 0.5
        end<!--c2--></div><!--ec2-->
    This moves the camera's location slightly to the right of the viewmodel
  • PipiPipi Join Date: 2009-12-09 Member: 69550Members
    Can someone put all the updated lua files in one zip or something, so we have the simple deathmatch, crouch, improved movement, and all the stuff.. ?

    Just for the sake of it. :)
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1766379:date=Apr 12 2010, 04:43 PM:name=Pipi)--><div class='quotetop'>QUOTE (Pipi @ Apr 12 2010, 04:43 PM) <a href="index.php?act=findpost&pid=1766379"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Can someone put all the updated lua files in one zip or something, so we have the simple deathmatch, crouch, improved movement, and all the stuff.. ?

    Just for the sake of it. :)<!--QuoteEnd--></div><!--QuoteEEnd-->
    There's a big "Download Source" button on the github page that does exactly that...
  • TobiiTobii Join Date: 2010-01-10 Member: 70041Members
    <!--quoteo(post=1766379:date=Apr 12 2010, 10:43 PM:name=Pipi)--><div class='quotetop'>QUOTE (Pipi @ Apr 12 2010, 10:43 PM) <a href="index.php?act=findpost&pid=1766379"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Can someone put all the updated lua files in one zip or something, so we have the simple deathmatch, crouch, improved movement, and all the stuff.. ?

    Just for the sake of it. :)<!--QuoteEnd--></div><!--QuoteEEnd-->
    This link; <a href="http://github.com/Nayruden/ns2lua/zipball/master" target="_blank">http://github.com/Nayruden/ns2lua/zipball/master</a>
  • Mezmer EyeMezmer Eye Join Date: 2009-10-15 Member: 69050Members
    Would it be possible to add sound effects, like even the old NS ones? Just for running and biting even?
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    We've already added <a href="http://imgur.com/kXY7x.jpg" target="_blank">flash chat and death messages</a>. Working on scoreboard next!
  • shivshiv Join Date: 2010-04-11 Member: 71341Members, Constellation
    <!--quoteo(post=1766396:date=Apr 12 2010, 02:35 PM:name=Jiriki)--><div class='quotetop'>QUOTE (Jiriki @ Apr 12 2010, 02:35 PM) <a href="index.php?act=findpost&pid=1766396"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We've already added <a href="http://imgur.com/kXY7x.jpg" target="_blank">flash chat and death messages</a>. Working on scoreboard next!<!--QuoteEnd--></div><!--QuoteEEnd-->

    Is there anyway to get that merged into the main branch so we can get all this stuff with one download?
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    edited April 2010
    That font hurts my eyes :( Maybe make it a little bigger?
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    Yeah its <a href="http://imgur.com/3ICTq.jpg" target="_blank">bigger now and health bar too</a>!
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    Careful guys, don't get too far ahead of UWE. ;)
  • JibrailJibrail Join Date: 2009-04-16 Member: 67200Members
    edited April 2010
    its really nice how fast mods are coming out, I would imagine somebody will make a NS classic mod pretty soon.
    only problem is right now is the engine is not fully optimized hence much lag and fps drops, hope they have this on the top of the to do list, that and a functioning server browser.
    anyway any servers running this mod now? I really wanna try it out.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Minor issue - when I run the game in full resolution windowed mode the window is a little low so it sort of cuts off the health bar. It should be a little higher.

    Looking good though. You guys should get a more "official" thread title, I don't think people can tell that this is the main go-to mod and all the stuff it does.
  • JibrailJibrail Join Date: 2009-04-16 Member: 67200Members
    edited April 2010
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