Friendly Fire Options.
Jimyd
Join Date: 2003-02-08 Member: 13289Members
<div class="IPBDescription">Sparked from Flamethrower thread.</div>sv_friendlyfire 0 - Completely off.
sv_friendlyfire 1 - Armor damage only.
sv_friendlyfire 2 - Armor and Health damage.
Number 1 could be the default, if the Flamethrower is actually useful against Aliens instead of just Dynamic Infestation.
Also, admins are important for a server, and so is a <b><u>VOTEKICK</u></b> System. If you do not have those, then it does not matter what kind of Friendly Fire there is (even if it is completely off), because players will be able to freely grief anyways.
/10yesstarsplease (The more options the better.)
sv_friendlyfire 1 - Armor damage only.
sv_friendlyfire 2 - Armor and Health damage.
Number 1 could be the default, if the Flamethrower is actually useful against Aliens instead of just Dynamic Infestation.
Also, admins are important for a server, and so is a <b><u>VOTEKICK</u></b> System. If you do not have those, then it does not matter what kind of Friendly Fire there is (even if it is completely off), because players will be able to freely grief anyways.
/10yesstarsplease (The more options the better.)
Comments
Basically, it would be stupidly overpowered against Skulks and no fun to play against
Basically, it would be stupidly overpowered against Skulks and no fun to play against<!--QuoteEnd--></div><!--QuoteEEnd-->
Go look at the thread you know I am talking about, there is way to balance it as I have suggested, and so has another person at the bottom of the first page.
Flamethrower can easily be made into an area denial weapon without it being an instant death cone weapon.
*NOTE*
COMPROX, I SWEAR I WAS IN THE I&S FORUMS WHEN I CLICKED CREATE NEW THREAD, I DO NOT KNOW WHAT HAPPENED. =|