Thaldy, all I'm saying is that EA's business model for this game depends on people viewing ads. If nobody views the ads, the game will tank and EA isn't going to make any more free games. I don't see how that's sarcastic or how that adds nothing meaningful.
AbraWould you kindlyJoin Date: 2003-08-17Member: 19870Members
I think he likes
"EA's business model for this game depends on people viewing ads. If nobody views the ads, the game will tank and EA isn't going to make any more free games."
better than
"If you want to torpedo the chances of EA making any more free games, then yeah, everyone could go ahead and block the ads."
How's the website going to be required for playing the game, beyond downloading the game from there? The standard procedure for playing games like these is<ul><li>launch game</li><li>enter server browser</li><li>find server</li><li>join server.</li></ul>How is the game going to deviate from that procedure, or where is the site entering that sequence?
<!--quoteo(post=1671915:date=Mar 2 2008, 02:37 PM:name=Abra)--><div class='quotetop'>QUOTE(Abra @ Mar 2 2008, 02:37 PM) <a href="index.php?act=findpost&pid=1671915"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think he likes
"EA's business model for this game depends on people viewing ads. If nobody views the ads, the game will tank and EA isn't going to make any more free games."
better than
"If you want to torpedo the chances of EA making any more free games, then yeah, everyone could go ahead and block the ads."
I'm not touching this one though. Not more.<!--QuoteEnd--></div><!--QuoteEEnd--> Those are functionally equivalent.
lolf, it might be something like the Station launchpad for SOE MMOs, only the Launchpad is the website.
Yes Abra the first one was more likeable however I am with lolfighter. Unless they forcefully make you touch the advertisements to play they won't generate much revenue from what is already a very tiny amount of revenue for them gained through ads. It will never generate enough revenue to cover the cost of the game me thinks.
schkorpioI can mspaintJoin Date: 2003-05-23Member: 16635Members
<!--quoteo(post=1671924:date=Mar 3 2008, 07:43 AM:name=Thaldarin)--><div class='quotetop'>QUOTE(Thaldarin @ Mar 3 2008, 07:43 AM) <a href="index.php?act=findpost&pid=1671924"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes Abra the first one was more likeable however I am with lolfighter. Unless they forcefully make you touch the advertisements to play they won't generate much revenue from what is already a very tiny amount of revenue for them gained through ads. It will never generate enough revenue to cover the cost of the game me thinks.<!--QuoteEnd--></div><!--QuoteEEnd-->
Commander : OK Pepsi squad, i want you to take the Lindt Choc tank through AMD field and capture Toyota flag......
Commander: I'll have the Subway paratroopers ready to back you up.
ThansalThe New ScumJoin Date: 2002-08-22Member: 1215Members, Constellation
<!--quoteo(post=1671920:date=Mar 2 2008, 04:22 PM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Mar 2 2008, 04:22 PM) <a href="index.php?act=findpost&pid=1671920"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->How's the website going to be required for playing the game, beyond downloading the game from there? The standard procedure for playing games like these is<ul><li>launch game</li><li>enter server browser</li><li>find server</li><li>join server.</li></ul>How is the game going to deviate from that procedure, or where is the site entering that sequence?<!--QuoteEnd--></div><!--QuoteEEnd--> As with many Korean MMOs the only way to launch the game is via their website (aka, no actual exe, instead it is placed into an activx controller iirc)
combine that with (I assume) in game adverts via the score bored/level change displays/etc and there you go, millions of page impressions a day!
now, we also top this all of with a cash store, and tadah! it is a Korean MMO (and they do damn well by them selves)
The question is, can this model of business survive where ever they are offering it? Well, ijji.com does.
locallyunsceneFeeder of TrollsJoin Date: 2002-12-25Member: 11528Members, Constellation
edited March 2008
<!--quoteo(post=1671727:date=Feb 29 2008, 01:21 PM:name=Nil_IQ)--><div class='quotetop'>QUOTE(Nil_IQ @ Feb 29 2008, 01:21 PM) <a href="index.php?act=findpost&pid=1671727"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I liked the not-getting-shot-in-the-face-repeatedly-by-an-ultra-skilled-15-year-old-who-plays-the-game-8-hours-a-day. Although I have to wonder how exactly they plan on not allowing this to happen.<!--QuoteEnd--></div><!--QuoteEEnd-->
I was wondering the same thing.
<!--quoteo(post=1671870:date=Mar 2 2008, 09:13 AM:name=Wexx)--><div class='quotetop'>QUOTE(Wexx @ Mar 2 2008, 09:13 AM) <a href="index.php?act=findpost&pid=1671870"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Am I still the only person that isn't impressed by this game? All of my friends think it's going to be pretty good.
Anyway... this trailer tried to sell(well, not really sell) it off as a fun game. Almost <i>too</i> much fun.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah I got the same impression. It <i>could</i> be good, but that trailer almost seems like "we're desperately trying to show you how funny we are; please think we're funny".
<!--quoteo(post=1671985:date=Mar 3 2008, 11:21 AM:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene @ Mar 3 2008, 11:21 AM) <a href="index.php?act=findpost&pid=1671985"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah I got the same impression. It <i>could</i> be good, but that trailer almost seems like "we're desperately trying to show you how funny we are; please think we're funny".<!--QuoteEnd--></div><!--QuoteEEnd--> I agree with this. It seemed too much like a ham-fisted attempt at being "witty" and "different". It just gives off this feeling of "this trailer was specifically planned out by a committee of people with titles such as 'gaming-community-specialist' or 'new age-PR-specialist' all of whom make 6 figure incomes and spend their days surfining the internet inside the local Starbucks with their Macbook". Maybe Im just cynical and bitter though.
<!--quoteo(post=1672016:date=Mar 3 2008, 04:34 PM:name=Xyth)--><div class='quotetop'>QUOTE(Xyth @ Mar 3 2008, 04:34 PM) <a href="index.php?act=findpost&pid=1672016"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I agree with this. It seemed too much like a ham-fisted attempt at being "witty" and "different". It just gives off this feeling of "this trailer was specifically planned out by a committee of people with titles such as 'gaming-community-specialist' or 'new age-PR-specialist' all of whom make 6 figure incomes and spend their days surfining the internet inside the local Starbucks with their Macbook". Maybe Im just cynical and bitter though.
edit: o, hai i fixed ur bbcode<!--QuoteEnd--></div><!--QuoteEEnd--> I don't really care who made the trailer, or even whether it's good or not. It's the game that I care about, not the PR.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
edited March 2008
My take on the initial idea for this game: A random Lead designer watched some youtubes of BF1942 stunts and thought, hmm that could be a fun game. Yetl the word <i>could</i> is still in there. With this trailer and released info, I'm still quite unable to judge the game <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
<!--quoteo(post=1672017:date=Mar 3 2008, 05:35 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Mar 3 2008, 05:35 PM) <a href="index.php?act=findpost&pid=1672017"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't really care who made the trailer, or even whether it's good or not. It's the game that I care about, not the PR.<!--QuoteEnd--></div><!--QuoteEEnd--> That's good, because I wasn't commenting on the game, considering we have little to nothing to go on yet.
ShockehIf a packet drops on the web and nobody's near to see it...Join Date: 2002-11-19Member: 9336NS1 Playtester, Forum Moderators, Constellation
Thread Summary:
Group 1: I have watched the trailer and feel this might be a departure for EA, and might be a hopeful change in things. Group 2: I have watched the trailer and feel this is a massive PR spin and stolen ideas, and nothing will change. Group 1: I am incensed you won't give them the chance, I dispel your fears as paranoia and skepticism! Group 2: I retort! Group 1: Cynic! Group 2: Fanboi! Random NS forumite who skipped the other comments: Random aside. Group 1: Cynic! Group 2: Fanboi!
<!--quoteo(post=1672049:date=Mar 4 2008, 03:30 AM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Mar 4 2008, 03:30 AM) <a href="index.php?act=findpost&pid=1672049"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What about those who went "huh. Well, we'll see." Don't we deserve a mention?<!--QuoteEnd--></div><!--QuoteEEnd--> It's implied.
Comments
"EA's business model for this game depends on people viewing ads. If nobody views the ads, the game will tank and EA isn't going to make any more free games."
better than
"If you want to torpedo the chances of EA making any more free games, then yeah, everyone could go ahead and block the ads."
I'm not touching this one though. Not more.
The standard procedure for playing games like these is<ul><li>launch game</li><li>enter server browser</li><li>find server</li><li>join server.</li></ul>How is the game going to deviate from that procedure, or where is the site entering that sequence?
"EA's business model for this game depends on people viewing ads. If nobody views the ads, the game will tank and EA isn't going to make any more free games."
better than
"If you want to torpedo the chances of EA making any more free games, then yeah, everyone could go ahead and block the ads."
I'm not touching this one though. Not more.<!--QuoteEnd--></div><!--QuoteEEnd-->
Those are functionally equivalent.
lolf, it might be something like the Station launchpad for SOE MMOs, only the Launchpad is the website.
Commander : OK Pepsi squad, i want you to take the Lindt Choc tank through AMD field and capture Toyota flag......
Commander: I'll have the Subway paratroopers ready to back you up.
The standard procedure for playing games like these is<ul><li>launch game</li><li>enter server browser</li><li>find server</li><li>join server.</li></ul>How is the game going to deviate from that procedure, or where is the site entering that sequence?<!--QuoteEnd--></div><!--QuoteEEnd-->
As with many Korean MMOs the only way to launch the game is via their website (aka, no actual exe, instead it is placed into an activx controller iirc)
combine that with (I assume) in game adverts via the score bored/level change displays/etc and there you go, millions of page impressions a day!
now, we also top this all of with a cash store, and tadah! it is a Korean MMO (and they do damn well by them selves)
The question is, can this model of business survive where ever they are offering it?
Well, ijji.com does.
and so do a few others.
I was wondering the same thing.
<!--quoteo(post=1671870:date=Mar 2 2008, 09:13 AM:name=Wexx)--><div class='quotetop'>QUOTE(Wexx @ Mar 2 2008, 09:13 AM) <a href="index.php?act=findpost&pid=1671870"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Am I still the only person that isn't impressed by this game? All of my friends think it's going to be pretty good.
Anyway... this trailer tried to sell(well, not really sell) it off as a fun game. Almost <i>too</i> much fun.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah I got the same impression. It <i>could</i> be good, but that trailer almost seems like "we're desperately trying to show you how funny we are; please think we're funny".
I agree with this. It seemed too much like a ham-fisted attempt at being "witty" and "different". It just gives off this feeling of "this trailer was specifically planned out by a committee of people with titles such as 'gaming-community-specialist' or 'new age-PR-specialist' all of whom make 6 figure incomes and spend their days surfining the internet inside the local Starbucks with their Macbook". Maybe Im just cynical and bitter though.
edit: o, hai i fixed ur bbcode
edit: o, hai i fixed ur bbcode<!--QuoteEnd--></div><!--QuoteEEnd-->
I don't really care who made the trailer, or even whether it's good or not. It's the game that I care about, not the PR.
That's good, because I wasn't commenting on the game, considering we have little to nothing to go on yet.
Group 1: I have watched the trailer and feel this might be a departure for EA, and might be a hopeful change in things.
Group 2: I have watched the trailer and feel this is a massive PR spin and stolen ideas, and nothing will change.
Group 1: I am incensed you won't give them the chance, I dispel your fears as paranoia and skepticism!
Group 2: I retort!
Group 1: Cynic!
Group 2: Fanboi!
Random NS forumite who skipped the other comments: Random aside.
Group 1: Cynic!
Group 2: Fanboi!
Repeat ad nauseum.
It's implied.