<!--quoteo(post=1652214:date=Sep 26 2007, 05:22 AM:name=enigma)--><div class='quotetop'>QUOTE(enigma @ Sep 26 2007, 05:22 AM) <a href="index.php?act=findpost&pid=1652214"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->my point is that you've probably been playing on a server with so many plugins and addons that the game no longer resembles natural selection.<!--QuoteEnd--></div><!--QuoteEEnd-->
Very rarely do i ever play, or find myself playing on servers with plugins but i did see what you meant. I try to go to servers without nearly any plugins because they mostly take away from the gameplay for my sake.
I think an alternative fire may make things more interesting. If an alternative fire on the LMG si going to be useful with out unbalancing the game a high risk factor has to be involved. If for example they gave an alternative fire that spent the entire 50 clip in a few second at high power, high recoil and low accuracy it give the gun a last ditch emergency punch. It wud have to hav increadble recoil to stop pros mastering it and turning it in to a new primary fire but it cud give hope to the poor marine abandoned by his team and up against a fade that he may jsut survive. The speed at which the clip was used up would increase the risk by making the marine reload immediatly afterwards. <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />
This would only work if there was a very high risk factor involved other wise it wud unbalace the game and possibly break down team work by favouring rambos
Another problem is that many rash noobs could waste clips using it and either die or plague the comm for ammo.
i think more of the guns in general shud get secondry fires even if it is just novelty stuff like a scope.
but a bayonet secondry fire wud be uber cool if slightly futile
<!--quoteo(post=1652397:date=Sep 26 2007, 09:58 PM:name=invader Zim)--><div class='quotetop'>QUOTE(invader Zim @ Sep 26 2007, 09:58 PM) <a href="index.php?act=findpost&pid=1652397"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think an alternative fire may make things more interesting. If an alternative fire on the LMG si going to be useful with out unbalancing the game a high risk factor has to be involved. If for example they gave an alternative fire that spent the entire 50 clip in a few second at high power, high recoil and low accuracy it give the gun a last ditch emergency punch. It wud have to hav increadble recoil to stop pros mastering it and turning it in to a new primary fire but it cud give hope to the poor marine abandoned by his team and up against a fade that he may jsut survive. The speed at which the clip was used up would increase the risk by making the marine reload immediatly afterwards. <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />
This would only work if there was a very high risk factor involved other wise it wud unbalace the game and possibly break down team work by favouring rambos
Another problem is that many rash noobs could waste clips using it and either die or plague the comm for ammo.
i think more of the guns in general shud get secondry fires even if it is just novelty stuff like a scope.
but a bayonet secondry fire wud be uber cool if slightly futile<!--QuoteEnd--></div><!--QuoteEEnd--> Or a grenade launcher...
I do hope also that the weapons models relfect these accuracy %'s... I still don't understand how an HMG with a 3 foot barrel could be so inaccurate... Even if you are firing at a wall, looknig into the reticle. If they choose to still leave these weapons as accurate as they are now, I do hope the weapon model is much shorter to reflect this, the HMG looks like a SNIPER RIFLE!
<!--quoteo(post=1652418:date=Sep 26 2007, 11:13 PM:name=corpsman)--><div class='quotetop'>QUOTE(corpsman @ Sep 26 2007, 11:13 PM) <a href="index.php?act=findpost&pid=1652418"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I do hope also that the weapons models relfect these accuracy %'s... I still don't understand how an HMG with a 3 foot barrel could be so inaccurate... Even if you are firing at a wall, looknig into the reticle. If they choose to still leave these weapons as accurate as they are now, I do hope the weapon model is much shorter to reflect this, the HMG looks like a SNIPER RIFLE!<!--QuoteEnd--></div><!--QuoteEEnd-->
Comments
Very rarely do i ever play, or find myself playing on servers with plugins but i did see what you meant. I try to go to servers without nearly any plugins because they mostly take away from the gameplay for my sake.
And i toatlly agree with mindmeldme.
This would only work if there was a very high risk factor involved other wise it wud unbalace the game and possibly break down team work by favouring rambos
Another problem is that many rash noobs could waste clips using it and either die or plague the comm for ammo.
i think more of the guns in general shud get secondry fires even if it is just novelty stuff like a scope.
but a bayonet secondry fire wud be uber cool if slightly futile
This would only work if there was a very high risk factor involved other wise it wud unbalace the game and possibly break down team work by favouring rambos
Another problem is that many rash noobs could waste clips using it and either die or plague the comm for ammo.
i think more of the guns in general shud get secondry fires even if it is just novelty stuff like a scope.
but a bayonet secondry fire wud be uber cool if slightly futile<!--QuoteEnd--></div><!--QuoteEEnd-->
Or a grenade launcher...
lol so true!
I think they should make the HMG more accurate...