TF2

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  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    I did point that one out, though frankly I'm not sure if it crit-streams. It fits the pattern, however, so I'm inclined to think that it does. In terms of damage it seems to be weaker than the syringe gun. It's a good backup weapon, but it's a backup weapon.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    The snipers SMG does 10-20 damage, depending on range (I believe).
  • HellbillyHellbilly A whole title out of pity... Join Date: 2002-11-02 Member: 3931Members, NS1 Playtester, Constellation
    I like explosions.

    <img src="http://hellbilly.net/tf2/dead_pyros.jpg" border="0" class="linked-image" />

    <img src="http://hellbilly.net/tf2/hwg_explosion.jpg" border="0" class="linked-image" />

    <img src="http://hellbilly.net/tf2/scout_boom.jpg" border="0" class="linked-image" />

    <img src="http://hellbilly.net/tf2/demo_fire.jpg" border="0" class="linked-image" />

    <img src="http://hellbilly.net/tf2/pyro_dead.jpg" border="0" class="linked-image" />

    <img src="http://hellbilly.net/tf2/pyro_trained.jpg" border="0" class="linked-image" />

    <img src="http://hellbilly.net/tf2/pyro_head.jpg" border="0" class="linked-image" />
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <a href="http://xs.to" target="_blank"><img src="http://xs121.xs.to/xs121/07470/tf2_pissed.JPG" border="0" class="linked-image" /></a>
    GRRR

    this one is a repost but it deserves it
    <a href="http://xs.to/xs.php?h=xs121&d=07470&f=tf2winners.jpg" target="_blank"><img src="http://xs121.xs.to/xs121/07470/tf2winners.jpg.xs.jpg" border="0" class="linked-image" /></a>
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    <!--quoteo(post=1661555:date=Nov 23 2007, 01:23 AM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Nov 23 2007, 01:23 AM) <a href="index.php?act=findpost&pid=1661555"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->grab a <b>Spy</b> and cause SHOCK AND W<b>AV</b>E.<!--QuoteEnd--></div><!--QuoteEEnd-->Corrected. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    That doesn't even make sense.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Spy is powerful but flimsy. Even revolver-only can get kills; it's just hard to survive long enough to get the necessary 2-3 shots off.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    <!--quoteo(post=1661782:date=Nov 25 2007, 08:45 PM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Nov 25 2007, 08:45 PM) <a href="index.php?act=findpost&pid=1661782"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That doesn't even make sense.<!--QuoteEnd--></div><!--QuoteEEnd-->Shockwave is quite a good Spy.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    And I'm sure he'd hate you if you ran after him "helpfully" healing him.

    "Hey guys, I'm just standing here healing your teammate. No really, I'm a defector of sorts, and this guy here is your teammate and I am healing him. He is most definitely NOT a spy or anything, he's your teammate. And I am healing him because I am a defector. Please don't shoot me. Or him. Not that HE'D mind, he's your teammate and you can't shoot him. But he'd be sad if you killed his healer. No seriously, stop shooting us. It hurts. Me. Not him. Because he's your teammate and you can't shoot him. OW STOP THAT!"
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    What actually happens if you are healing a friendly spy and he goes invis?
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    <!--quoteo(post=1661852:date=Nov 26 2007, 06:43 AM:name=Crispy)--><div class='quotetop'>QUOTE(Crispy @ Nov 26 2007, 06:43 AM) <a href="index.php?act=findpost&pid=1661852"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What actually happens if you are healing a friendly spy and he goes invis?<!--QuoteEnd--></div><!--QuoteEEnd-->
    cloaking breaks the healstream.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    <!--quoteo(post=1661852:date=Nov 26 2007, 12:43 PM:name=Crispy)--><div class='quotetop'>QUOTE(Crispy @ Nov 26 2007, 12:43 PM) <a href="index.php?act=findpost&pid=1661852"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What actually happens if you are healing a friendly spy and he goes invis?<!--QuoteEnd--></div><!--QuoteEEnd-->

    He gets it normally (keeps disguise iirc), then he can stab a few backs if the medic doesn't change target instantly.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Picture time!

    This first one was a strange server-side problem, the skybox was missing causing everything to blur and bloom to go crazy:
    <a href="http://img80.imageshack.us/my.php?image=graphicalerror03yq5.jpg" target="_blank"><img src="http://img80.imageshack.us/img80/1737/graphicalerror03yq5.th.jpg" border="0" class="linked-image" /></a>

    A heavy charged that looks like a Terminator:
    <a href="http://img57.imageshack.us/my.php?image=heavyterminator01cy5.jpg" target="_blank"><img src="http://img57.imageshack.us/img57/7302/heavyterminator01cy5.th.jpg" border="0" class="linked-image" /></a>

    Someone's tricky spray that had me paranoid for a while:
    <a href="http://img85.imageshack.us/my.php?image=sniperspray01yi8.jpg" target="_blank"><img src="http://img85.imageshack.us/img85/4339/sniperspray01yi8.th.jpg" border="0" class="linked-image" /></a>

    I don't know if anyone's had this happen to them, but if you spray your flame at certain angles next to walls, you shoot two streams of fire. I don't know if it does extra damage:
    <a href="http://img112.imageshack.us/my.php?image=twostreams01jg5.jpg" target="_blank"><img src="http://img112.imageshack.us/img112/3183/twostreams01jg5.th.jpg" border="0" class="linked-image" /></a>

    The only way Sudden Death is fun:
    <a href="http://img405.imageshack.us/my.php?image=suddendeath01vq3.jpg" target="_blank"><img src="http://img405.imageshack.us/img405/4896/suddendeath01vq3.th.jpg" border="0" class="linked-image" /></a>
    <a href="http://img405.imageshack.us/my.php?image=suddendeath02lw9.jpg" target="_blank"><img src="http://img405.imageshack.us/img405/8128/suddendeath02lw9.th.jpg" border="0" class="linked-image" /></a>
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1661909:date=Nov 26 2007, 04:03 PM:name=Liku)--><div class='quotetop'>QUOTE(Liku @ Nov 26 2007, 04:03 PM) <a href="index.php?act=findpost&pid=1661909"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><sniper spray><!--QuoteEnd--></div><!--QuoteEEnd-->
    Wow, it's even purple so it would work for either team.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Actual model replacement:
    <a href="http://xs.to/xs.php?h=xs121&d=07481&f=marioengineer.jpg" target="_blank"><img src="http://xs121.xs.to/xs121/07481/marioengineer.jpg.xs.jpg" border="0" class="linked-image" /></a>
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    <!--quoteo(post=1661909:date=Nov 26 2007, 10:03 PM:name=Liku)--><div class='quotetop'>QUOTE(Liku @ Nov 26 2007, 10:03 PM) <a href="index.php?act=findpost&pid=1661909"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Picture time!

    The only way Sudden Death is fun:
    <a href="http://img405.imageshack.us/my.php?image=suddendeath01vq3.jpg" target="_blank"><img src="http://img405.imageshack.us/img405/4896/suddendeath01vq3.th.jpg" border="0" class="linked-image" /></a><!--QuoteEnd--></div><!--QuoteEEnd-->

    The fist in the air gives a nice "mob" feel to it, love it.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Holy crap good video:
    <a href="http://www.shacknews.com/featuredarticle.x?id=688&page=2#spy" target="_blank">http://www.shacknews.com/featuredarticle.x...&page=2#spy</a>
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Old video. But it's well edited, great music if it does mostly cover basics. Plus he gets way too many kills, especially the first rampage he goes on. I think that must have been taken in the beta or something because no-one even bats an eyelid.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Keep in mind that videos like these are edited. He mostly shows clips of him doing it right so you can see how that's supposed to look. He shows some clips of common mistakes so you can avoid those. He doesn't show you when he just randomly messes up and gets killed for it, because there is little educational value in that.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    I would disagree with him that spy has the advantage vs. engineers. engineers have the advantage vs. spies by a longshot when it's 1 on 1. spy has the obvious advantage vs. unguarded engy structures, but an engy just hanging around his sentry will often blast anyone who approaches before they even get into sapping range. a decent engy will rarely ever have his back to a spy, and often they hang out in corners where they can't even be stabbed. if an engy is repairing his sentry because it's being attacked, giving the spy a juicy open back to stab, it doesn't mean the spy has a natural advantage over the engy, it means the spy has the advantage of his teammates distracting the engy. that would give any class an advantage - not just the spy.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    <!--quoteo(post=1661914:date=Nov 26 2007, 09:44 PM:name=Align)--><div class='quotetop'>QUOTE(Align @ Nov 26 2007, 09:44 PM) <a href="index.php?act=findpost&pid=1661914"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Actual model replacement:
    <a href="http://xs.to/xs.php?h=xs121&d=07481&f=marioengineer.jpg" target="_blank"><img src="http://xs121.xs.to/xs121/07481/marioengineer.jpg.xs.jpg" border="0" class="linked-image" /></a><!--QuoteEnd--></div><!--QuoteEEnd-->
    ROFL where can I get that?
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    You'll have to google for it, I didn't save any links.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    They're adding new Achievements in the coming weeks, 36 for the Medic alone.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    <!--quoteo(post=1662494:date=Dec 1 2007, 06:56 AM:name=Liku)--><div class='quotetop'>QUOTE(Liku @ Dec 1 2007, 06:56 AM) <a href="index.php?act=findpost&pid=1662494"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They're adding new Achievements in the coming weeks, 36 for the Medic alone.<!--QuoteEnd--></div><!--QuoteEEnd-->Achievements, the cheapest and most surefire way to get people to spend more time on your game and have less time for the competition.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    36 for the medic? Where are you getting that from?
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    edited December 2007
    <a href="http://storefront.steampowered.com/Steam/Marketing/message/1346/" target="_blank">http://storefront.steampowered.com/Steam/M...g/message/1346/</a>

    Edit: A little off topic, but does it annoy anyone that the gift version of the Orange Box that you can buy has a 20% chance of coming with a greeting card that has spoilers for Portal? I mean who would want to spoil a game they're giving as a gift?
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    <!--quoteo(post=1662513:date=Dec 1 2007, 04:47 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Dec 1 2007, 04:47 PM) <a href="index.php?act=findpost&pid=1662513"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Edit: A little off topic, but does it annoy anyone that the gift version of the Orange Box that you can buy has a 20% chance of coming with a greeting card that has spoilers for Portal? I mean who would want to spoil a game they're giving as a gift?<!--QuoteEnd--></div><!--QuoteEEnd-->That's quite annoying.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--quoteo(post=1662503:date=Dec 1 2007, 06:47 AM:name=Crispy)--><div class='quotetop'>QUOTE(Crispy @ Dec 1 2007, 06:47 AM) <a href="index.php?act=findpost&pid=1662503"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Achievements, the cheapest and most surefire way to get people to spend more time on your game and have less time for the competition.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Or, Achievements, something to do when the game gets boring.
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
    IT'S RAINING DEMOMEN!

    Seriously though, whenever I load up Hammer 4 and start makin' something new for a map, first one is going to be a demo man long jump map.

    KABOOM!

    That is all.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    edited December 2007
    <!--quoteo(post=1662533:date=Dec 2 2007, 12:02 AM:name=BigD)--><div class='quotetop'>QUOTE(BigD @ Dec 2 2007, 12:02 AM) <a href="index.php?act=findpost&pid=1662533"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->IT'S RAINING DEMOMEN!

    Seriously though, whenever I load up Hammer 4 and start makin' something new for a map, first one is going to be a demo man long jump map.

    KABOOM!

    That is all.<!--QuoteEnd--></div><!--QuoteEEnd-->Even better, make a CTF map where the flags are on platforms that Engies can't get to and must be sticky jumped to. Then break the map into floating platform sections so everyone playing the map will need to go Demoman to cross the map <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    Maybe add in some Solder jumps. Or you could make a big ol' bridge down the middle (long and wide) for the unadventurous to go.
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