Fade blink attack option

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Comments

  • franticfrantic Join Date: 2007-02-05 Member: 59886Members
    Watch a newton ball and imagine a fade blinks straight into a marine and the fade freezes in the marines spot and proppells marine across room or down hall with maine impacting on wall still standing(horizontal bungee style)the fade freezes for 1-2 seconds or looses all fade res so cant blink/ move/attack for a second or 2 and the fade could take a percentage of the damage from impact off blink tappng a marine into a wall. You could increase damage if fade crouches and turns into a alien canon ball and fade could take more damage hitting a heavy , but the heavy would lose more health upon impact from his armours crushing effect. You could also have rickochett damage as any marines in the path of the blink tapped rine could be knocked 45-90degrees on a horizontal axis and take 10-40% damage depending upon how much they are in the way. alternately you could do a true newtons balls action with any marine standing directly behind the one flying taking the flight path e.g: A is hit B is behind him 3 m so marine A flys backwards 3m stopping upon impact with marine B who is passed the momentum and flys into wall splat! taking heavy damage. but this gives marine A 2 seconds of free shooting at attacking fade
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