Fairy Gorgemother

HydracruiserHydracruiser Join Date: 2005-01-10 Member: 34733Members
Someone mentioned this earlier, about the gorge being able to roll the eggs out of danger, I think that'd be a great idea!!! lol or when the gorge has the ability to web, Webbing the eggs up to the ceiling or something just crazy, that way some marines won't notice them gestating and just keep moving

Comments

  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
    When you mentioned the web, for some reason I thought of this:

    What if a gorge could pull off a Yoshi and grab the egg with their mouth, then "spit" it along with the web to the intended location of where it is desired to "stick" to.

    Also, in addition, what if that was only possible to stick an egg to a wall or ceiling only when there is Infestation (of Dynamic Infestation fame) there?

    And is the egg really more of a pod?
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    I think the whole "egging on infestation" thing sounds great.

    Infact, to encourage egging around the map more than ontop of your hive like every single person does in NS1.
    Why not allow players to egg in infestation, and they kind of sink into it and become a growth on it, becoming pretty much invisible/invicible. Then say you chose onos, the infestation grows large, and then bursts as you hatch?

    I like it.

    But you can also egg in the classic manner, in a vent or by a resource node. It just depends on where you egged.


    Also on the topic on infestation, gorges should be able to help it grow. Or even create it from nothing (but it with wither and die).
    Just by looking at a wall and holding E, it will create a growing mucas substance.
  • BodyGuardBodyGuard Join Date: 2005-02-13 Member: 41012Members, Constellation
    All sounds good, but for the moment I think that evolving near an MC or under an hive is enough to get away when in danger <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    edited August 2007
    Or make egg in in any place possible, but deal with timing vs. hiding. So you have to think about it, if you egg somewhere other then in a hive. If you are closer to a rine area, youd egg in a vent or on a ceiling thats dark, but it takes a tad more time to hatch. But the closer to light you are, the faster you hatch. This would encourage more choice making, but nothing too crazy....

    You could say that a gestating egg "feeds off of light". So you would remotely hatch an egg wherever, but in a dark place where you are hidden more [like a dark ceiling corner] it takes longer to hatch. This would act as another cool factor to the game:

    1. Eggs hatched next to the hive dont take too long because the hive emits alot of light.

    2. Eggs hatched in dark vents or dark ceiling corners are hidden from marines who dont use flashlights or flares, but take a little longer.

    3. Eggs hatched in openly lit areas don't take as long, but they are also exposed to being the obvious target.

    4. Why can't we burn eggs yet? I know it was HL 1, but I always wanted to toast them with flames with the HL 2 engine! Maybe if we could use a flare to kill eggs we would get a really cool taunt everyone could hear, or some kind of reward. [like being tampon'd in CS, so embarasing and yet so funny!]

    So map location [ceiling, floor, wall], and also in the light vs. dark areas. It *would* be really cool to walk up on an egg in a dark area and flare that ######! hehe
  • FlowerpodFlowerpod Join Date: 2007-01-07 Member: 59495Members
    I love the eggs. Protect the eggs! <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    I like egg tactics.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    People would just pick up eggs and jump off ledges etc with them :/
  • CaptScumCaptScum UK Join Date: 2005-01-09 Member: 34017Members, Constellation, Reinforced - Shadow
    <!--quoteo(post=1646280:date=Aug 29 2007, 09:31 AM:name=CoolCookieCooks)--><div class='quotetop'>QUOTE(CoolCookieCooks @ Aug 29 2007, 09:31 AM) <a href="index.php?act=findpost&pid=1646280"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->People would just pick up eggs and jump off ledges etc with them :/<!--QuoteEnd--></div><!--QuoteEEnd-->

    That's exactly what I was thinking... you're half way through gestating onos, and some gorge picks your egg up and throws you down a bottomless pit :/
  • c0kec0ke Join Date: 2004-07-02 Member: 29676Members
    as soon as other players can get control of you they'll abuse it. and since thos ideas (didnt real all) i read above can also be used negativly it shouldnt be implemented
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    <!--quoteo(post=1646346:date=Aug 30 2007, 06:47 AM:name=c0ke)--><div class='quotetop'>QUOTE(c0ke @ Aug 30 2007, 06:47 AM) <a href="index.php?act=findpost&pid=1646346"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->as soon as other players can get control of you they'll abuse it. and since thos ideas (didnt real all) i read above can also be used negativly it shouldnt be implemented<!--QuoteEnd--></div><!--QuoteEEnd-->

    Agreed. Bad idea.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    easily fixed - someone picks you up and you don't want to be - press your "use" button and it makes them drop you.
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    <!--quoteo(post=1646280:date=Aug 29 2007, 09:31 AM:name=CoolCookieCooks)--><div class='quotetop'>QUOTE(CoolCookieCooks @ Aug 29 2007, 09:31 AM) <a href="index.php?act=findpost&pid=1646280"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->People would just pick up eggs and jump off ledges etc with them :/<!--QuoteEnd--></div><!--QuoteEEnd-->


    Who said anyone can pick up an egg? Just don't allow it, have it "stick" to the surface, that's all.
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    <!--quoteo(post=1646387:date=Aug 30 2007, 09:50 AM:name=corpsman)--><div class='quotetop'>QUOTE(corpsman @ Aug 30 2007, 09:50 AM) <a href="index.php?act=findpost&pid=1646387"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Who said anyone can pick up an egg? Just don't allow it, have it "stick" to the surface, that's all.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The whole thread is about gorges being able to move eggs.

    He was saying *move off ledge* or *move into marines* or *push out of vent*
  • HydracruiserHydracruiser Join Date: 2005-01-10 Member: 34733Members
    hwo about, gorges can only roll eggs on infestation, and cannot roll them off ledges. Maybe even have eggs hanging from the roof with web.
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    edited September 2007
    <!--quoteo(post=1647003:date=Sep 2 2007, 04:08 PM:name=Hydracruiser)--><div class='quotetop'>QUOTE(Hydracruiser @ Sep 2 2007, 04:08 PM) <a href="index.php?act=findpost&pid=1647003"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->hwo about, gorges can only roll eggs on infestation, and cannot roll them off ledges. Maybe even have eggs hanging from the roof with web.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, actually, i think eggs should be formed on infestation, then be attached to the DI by some kinda elastic substance.

    And it shouldn't be such an egg, more as a glob, which has an elastic entity (which ill call the egg and string respectively) attached from its center to the closest DI.

    As as result, eggs on the ground, would just be a glob on the infestation, but can be moved a bit within the elasticity of the string.

    Then, if you egg on the roof, you will literally hang from the string, and people could swing you around! WEEEE! and as you evolve , you could get heavier, and the string would stretch more!


    Little concept below <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    <img src="http://i136.photobucket.com/albums/q190/jozsa/egg.jpg" border="0" class="linked-image" />


    What do you think?

    (And this WOULDN'T be hard to do. if you've played garrys mod, you'd know the simplicity of constraining two entities together)
  • hookeyedhookeyed Join Date: 2007-08-26 Member: 62011Members, Squad Five Blue
    Glob? Nah, everyone loves eggs. Schkorpio's idea works for me. Or maybe hitting the use key would switch between sticking to the ground or not.
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    <!--quoteo(post=1647040:date=Sep 2 2007, 09:06 PM:name=hookeyed)--><div class='quotetop'>QUOTE(hookeyed @ Sep 2 2007, 09:06 PM) <a href="index.php?act=findpost&pid=1647040"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Glob? Nah, everyone loves eggs. Schkorpio's idea works for me. Or maybe hitting the use key would switch between sticking to the ground or not.<!--QuoteEnd--></div><!--QuoteEEnd-->

    glob, egg, same thing.... glob just sounds more gooey.
  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
    <!--quoteo(post=1647011:date=Sep 2 2007, 02:18 AM:name=Stars)--><div class='quotetop'>QUOTE(Stars @ Sep 2 2007, 02:18 AM) <a href="index.php?act=findpost&pid=1647011"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, actually, i think eggs should be formed on infestation, then be attached to the DI by some kinda elastic substance.

    And it shouldn't be such an egg, more as a glob, which has an elastic entity (which ill call the egg and string respectively) attached from its center to the closest DI.

    As as result, eggs on the ground, would just be a glob on the infestation, but can be moved a bit within the elasticity of the string.

    Then, if you egg on the roof, you will literally hang from the string, and people could swing you around! WEEEE! and as you evolve , you could get heavier, and the string would stretch more!
    Little concept below <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    <img src="http://i136.photobucket.com/albums/q190/jozsa/egg.jpg" border="0" class="linked-image" />
    What do you think?

    (And this WOULDN'T be hard to do. if you've played garrys mod, you'd know the simplicity of constraining two entities together)<!--QuoteEnd--></div><!--QuoteEEnd-->

    This idea rocks. The concept picture really helps and that looks so organic! That is so Kharaa, now just picture some mushroom like things, a few vine like tendrils, maybe some fog on the floor, and some Sourcified chambers (OC, MC, SC, DC, etc).

    Did you post this idea to the "Chambers on Walls" thread too? This idea is really cool, it needs attention.
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    <!--quoteo(post=1646447:date=Aug 30 2007, 02:37 AM:name=Stars)--><div class='quotetop'>QUOTE(Stars @ Aug 30 2007, 02:37 AM) <a href="index.php?act=findpost&pid=1646447"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The whole thread is about gorges being able to move eggs.

    He was saying *move off ledge* or *move into marines* or *push out of vent*<!--QuoteEnd--></div><!--QuoteEEnd-->

    What I mean is, have it stick to the surface of the DI! The alien player will have the choice. If they egg over the DI, they will stick to it and noone can move it, period. But if they choose to egg out in the open [not over/on the DI], then they can be moved, and maybe they would lose a small perk such as a bit slower to gestate or something. I mean, give them a choice. Either they egg over the DI and stick to it, or out in the open which is slightly faster but then run risks.
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