Overhead Map Views

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Comments

  • TenakuTenaku Join Date: 2002-11-05 Member: 6969Members
    Bytor, those are great! i like the simplicity. sorry i've been gone for so long everyone, had some serious issues with my internet connection ( damn earthlink to an everlasting hell !! )

    I'm working on making my maps a little easier to read. rest assured that I will be doing the rest of them, I'm just a little busy with other things right now.

    If anyone else has maps they'd like to post, please feel free... the more, the better.
  • BytorBytor Join Date: 2002-11-19 Member: 9323Members
    Cool, contact me if you need hosting for your maps.
  • SeblySebly Join Date: 2002-08-14 Member: 1156Members
    Make more maps! They soo good <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> I lub you <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> lol
  • BytorBytor Join Date: 2002-11-19 Member: 9323Members
    <!--QuoteBegin--McMasters+Dec 11 2002, 11:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (McMasters @ Dec 11 2002, 11:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Bytor, mind if I host your maps on my site? (I would like to take the liberty to add all the weld points). You'll get credit, of course.

    -_-<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I would prefer if you just linked to my site ... the main reason being that I don't want to deal with having multiple versions of the maps out there as I do updates.

    PJ is currently adding weld points to my maps, but feel free to add them yourself and send them to me ... I'll cross-check them to make sure none are missed.

    Thanks.
  • Killer_ChalupaKiller_Chalupa Join Date: 2002-12-04 Member: 10444Members
    Has anybody done mini-map(for comm) versions of these? They would help the comm find locations A LOT easier, I think.
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    Hey Tenaku!
    What maps are done and what map are you working on?

    Answer here or PM me... It'd be best if you could PM me....
  • elimelim Join Date: 2002-11-17 Member: 9006Members, Constellation
    Someone made a post before on how you can go into developer mode and look at the map from above but I think it said the ready room gets in the way.(Ready room is above the map.)
  • xectxect Join Date: 2002-11-24 Member: 9807Members
    <a href='http://fohguild.org/war3/maps/' target='_blank'>http://fohguild.org/war3/maps/</a>

    This place has maps of bast, caged, eclipse and hera. bast, eclipse and hera even have grayscale maps.
  • McMastersMcMasters Join Date: 2002-11-13 Member: 8536Members, Constellation
    Bytor, mind if I host your maps on my site? (I would like to take the liberty to add all the weld points). You'll get credit, of course.

    -_-
  • Dauntl3ssDauntl3ss Join Date: 2002-11-08 Member: 7737Members
    he have made some maps as i know, and that is:
    ns_bast
    ns_eclipse
    ns_caged
    ns_hera

    and they are all here: <a href='http://www.planetns.com/art/mapoverhead.htm' target='_blank'>yeah, here...</a>

    Thou he havent made ns_nancy there i think.. even thou its a mapoverview for it there...
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    Killer... That's why they made the maps. I don't really think it would help making them "smaller" (if that's what you mean) or am i missunderstanding you?
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    I'm pretty sure he was asking why someone hadn't made a set of replacement sprite files for the overheads with extra detail, such as hive and resource locations so they could be seen by the comm whilst playing.
  • JackPoT_OwNeRJackPoT_OwNeR Join Date: 2002-11-18 Member: 9207Members
    ya it aint that bad
  • Killer_ChalupaKiller_Chalupa Join Date: 2002-12-04 Member: 10444Members
    <!--QuoteBegin--Carbon14+Dec 14 2002, 08:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Carbon14 @ Dec 14 2002, 08:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'm pretty sure he was asking why someone hadn't made a set of replacement sprite files for the overheads with extra detail, such as hive and resource locations so they could be seen by the comm whilst playing.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That's what i meant. Sorry if I didn't state it clearly.
  • BytorBytor Join Date: 2002-11-19 Member: 9323Members
    Hey all ... I made an update to my maps. First, I was missing a vent on Eclipse. The vent was there, but not colored in red. Thanks to the person that pointed this out via email. (I deleted the email and don't remember the name.)

    Second, all maps have weld point markings now, except Eclipse, which has no weld points. Thanks go to PJ for adding those for me.

    Here's the link:

    <a href='http://www.tribes2maps.com/ns/' target='_blank'>http://www.tribes2maps.com/ns/</a>
  • Bulgarian_Sausage_DogBulgarian_Sausage_Dog Join Date: 2002-12-15 Member: 10847Members
    Wow nice work, keep it up! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • Killer_Chalupa1Killer_Chalupa1 Join Date: 2002-10-10 Member: 1468Members
    Could somebody make detailed replacements for the minimap sprites?
  • AfterShockAfterShock Join Date: 2002-11-25 Member: 9886Members
    edited December 2002
    Hey nice one bytor, i'm using your maps atm for tactics. It would help a lot if you rearranged the Keys and the comments away from the sides, that way if you want to print them out you can print them bigger. E.g. Hera is the worst- its key takes up about a third of the page width, if you moved that to the bottom it would be great!!

    Also if you could take out all the white space around the images (most image editing tools have a function to do this in) that would be helpful.

    Cheers
  • BytorBytor Join Date: 2002-11-19 Member: 9323Members
    I prefer some whitespace around the images. That way they look better in the viewer program that I wrote (and on web pages.) However, I did upload the photoshop layers files if you want to tweak them to your personal preference.
  • ImaTargetImaTarget Join Date: 2002-11-01 Member: 3415Members
    darn what happened to the other maps`*sob* the ones he hasnt finished yet? i love their look! If you are still alive, countinue your work please its appreciated! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • BytorBytor Join Date: 2002-11-19 Member: 9323Members
    What other maps? All the official ones are there.
  • XeroXero Join Date: 2002-11-14 Member: 8565Members, Constellation
    I know you are probably really busy, Tenaku, but those maps were great. I hope you can get around to finishing them off. And your overhead mapmaker dev kit would be nice, too.

    Thanks
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    Yeah! How's it Going?
  • AcrobadAcrobad Join Date: 2002-10-31 Member: 1779Members
    someone need to make ns_lost maps for those newbies <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ZennZenn Join Date: 2003-02-01 Member: 12970Members
    <a href='http://www.ns-central.co.uk/overviews.php' target='_blank'>http://www.ns-central.co.uk/overviews.php</a>

    There are all the maps.
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