Best Of
Re: Subnautica: Below Zero Early Access - Subnautica
hi, I'm not usually into buying early releases of games, so please forgive me if this question is silly or out of place, but I would really like to play the early release of Subnautica: Below Zero, and was wondering how the financial aspect goes.... Does Early Access purchase reduce the cost of the full game? Or will it be considered purchasing a new game all together?
I'm pretty certain that whenever you buy Below Zero you own it completely and it will get updated until release. That's how I remember early access worked for the base game and my assumption is that they would do the same thing again.
Re: Subnautica Below Zero Ideas
Flora and Fauna Adaptation
The fact that it is constantly cold in below zero yet so vibrant with life could indicate that animals and plants have adapted to life here in specific ways. Here are some examples:
1. Aquatic plants, much like the land plants, have the ability to produce heat for themselves and store heat when there is no sun. They are also thicker.
2. Large predatory marine life has evolved thick skin and fur like features. There were no mammals in Subnautica, perhaps there could be a seal or sea-lion like species of marine life living in below zero zone.
3. Small predatory marine life also has thicker skin and has to eat more frequently, however herbivores have evolved larger heads with specialized teeth and feral attitude because the plants are more difficult to eat and this makes them more dangerous to catch. For example, if they are approached head-on they will choose the fight response and could attack the player in order to get away but if they are approached from the side or from behind, they will choose the flight response and attempt to hide somewhere.
The fact that it is constantly cold in below zero yet so vibrant with life could indicate that animals and plants have adapted to life here in specific ways. Here are some examples:
1. Aquatic plants, much like the land plants, have the ability to produce heat for themselves and store heat when there is no sun. They are also thicker.
2. Large predatory marine life has evolved thick skin and fur like features. There were no mammals in Subnautica, perhaps there could be a seal or sea-lion like species of marine life living in below zero zone.
3. Small predatory marine life also has thicker skin and has to eat more frequently, however herbivores have evolved larger heads with specialized teeth and feral attitude because the plants are more difficult to eat and this makes them more dangerous to catch. For example, if they are approached head-on they will choose the fight response and could attack the player in order to get away but if they are approached from the side or from behind, they will choose the flight response and attempt to hide somewhere.
Re: Ideas For Subnautica Below Zero
What I’d Like to See
• Some sort of cooking system would be fun to see! Like combining different ingredients to make a special dish that do something special
•A boss fight if you are planning to add insane weapons
•At least one flying animal, I’d enjoy seeing those. Then they could be killed with a ranged weapon and drop something cool maybe?
•A seal like creature if you don’t already have one. And if you want it could be a bit smaller and tameable and help fight on command
•Sled for fun
•Some creepy creature, now I ain’t talking about the leviathans cuz they are scary don’t get me wrong. But i wanna see something that will make the player piss their pants. Something that will be scarier than the leviathan!!! Like horror game style. Just one creature, idc about the size
That’s it for now
• Some sort of cooking system would be fun to see! Like combining different ingredients to make a special dish that do something special
•A boss fight if you are planning to add insane weapons
•At least one flying animal, I’d enjoy seeing those. Then they could be killed with a ranged weapon and drop something cool maybe?
•A seal like creature if you don’t already have one. And if you want it could be a bit smaller and tameable and help fight on command
•Sled for fun
•Some creepy creature, now I ain’t talking about the leviathans cuz they are scary don’t get me wrong. But i wanna see something that will make the player piss their pants. Something that will be scarier than the leviathan!!! Like horror game style. Just one creature, idc about the size
That’s it for now
Re: Play without VR launching?
Add
-vrmode noneas a launch option
Re: "Nos Manere" (we remain) - a Subnautica story
My return trip to the dropoff point went as smoothly as could be hoped for, given my terrified state. Along with the last of the pods I decided to make like a lumberjack and hack off a section of the vines itself. The wisdom of doing this from the middle of the vine became apparent when I noticed that about twenty feet of leafy green began drifting into my face. I had to scramble to get out of the way before I became tangled in the unanchored mass.
Beating an undignified retreat, I reflected on the laws of physics as I decided to see if there was anything worth picking up on the way home. Lacking any plan I picked a course a few degrees off a straight line. My detour lead me over a hill that sloped further down from the surface. The hill was...depressingly barren save for a single scrap of titanium plating. Perhaps one or two rocky outcrops. As far down as I could see there was nothing else but sand until the hill gave way to uneven rocky edges shaped like the fingers of some warty hand. This way was a definite dead end for the moment and I wasn't eager to dive deeper with such basic equipment.
For a few seconds I glanced at my own shadow, projected on the seabed. I fluttered my hands and watched the figure below do a vague impression of a terrestrial bird. Curiously there was some other shadow to my right composed of two long skinny things that looked oddly like...fish that were...fighting? Mating? Whatever they were engaged in they looked almost like they were right next to -
A guttural snarl ripped through my head just as my brain put 2 and 2 together. I whirled about in time to see one Sawfish driven away by another, and the victor heading right in my direction. They'd been fighting all right - over choice prey. Over me.
I stuck both arms out and hit the button to the extinguisher, straight-leg-kicking frantically in a bid to escape. Striking back never even entered my mind. Just escape. But this time my improvised propellant wasn't enough. The fang-filled maw was closing on me at a steady rate. In another five seconds at most I could only hope it missed impaling me on those jagged fangs.
At about the two second mark a frantic idea barged into my brain. Yanking my arms and legs as far sideways as I could, I did a terrified imitation of a bullfighter's dodge. The titanic jaws slammed shut with an impact that reverberated through the water. Rows of dull ivory teeth flashed by - then for one horrible instant I came eye-to-eye with the beast. Pure malevolence shone out of that small grey-green eye; the universal look of someone who wants nothing better than to see you dead.
In another second the Sawfish had twisted itself around for another pass, but I was already doing the "pray, spray and swim." It pursued me for a short distance...then suddenly whirled away as it decided I wasn't worth the trouble. As fast as the thing had been on me it had vanished into the endless blue depths.
I half-swam and half-flailed in the water with my breath coming in sobbing heaves, my limbs spasming in the aftermath of adrenaline-fueled terror. The sheer suddenness of it all left me frozen in place . Instead of relief at escaping with my life I expected the predator to come roaring back at any moment. Only when my oxygen gauge flashed red did I snap out of my petrified state to swim upwards, gasping as much in fright as in need of fresh air.
Burning tears streamed down my face as I broke the surface, blurring my vision in the bright sunlight. I looked around in the faint hope of someone - anyone - to cry out to. To care that I'd nearly died horribly. To call out to a fellow survivor. To come riding to our rescue in a submersible. But the only answering sound was the piping twitter of alien fish that mocked my fear.
Beating an undignified retreat, I reflected on the laws of physics as I decided to see if there was anything worth picking up on the way home. Lacking any plan I picked a course a few degrees off a straight line. My detour lead me over a hill that sloped further down from the surface. The hill was...depressingly barren save for a single scrap of titanium plating. Perhaps one or two rocky outcrops. As far down as I could see there was nothing else but sand until the hill gave way to uneven rocky edges shaped like the fingers of some warty hand. This way was a definite dead end for the moment and I wasn't eager to dive deeper with such basic equipment.
For a few seconds I glanced at my own shadow, projected on the seabed. I fluttered my hands and watched the figure below do a vague impression of a terrestrial bird. Curiously there was some other shadow to my right composed of two long skinny things that looked oddly like...fish that were...fighting? Mating? Whatever they were engaged in they looked almost like they were right next to -
A guttural snarl ripped through my head just as my brain put 2 and 2 together. I whirled about in time to see one Sawfish driven away by another, and the victor heading right in my direction. They'd been fighting all right - over choice prey. Over me.
I stuck both arms out and hit the button to the extinguisher, straight-leg-kicking frantically in a bid to escape. Striking back never even entered my mind. Just escape. But this time my improvised propellant wasn't enough. The fang-filled maw was closing on me at a steady rate. In another five seconds at most I could only hope it missed impaling me on those jagged fangs.
At about the two second mark a frantic idea barged into my brain. Yanking my arms and legs as far sideways as I could, I did a terrified imitation of a bullfighter's dodge. The titanic jaws slammed shut with an impact that reverberated through the water. Rows of dull ivory teeth flashed by - then for one horrible instant I came eye-to-eye with the beast. Pure malevolence shone out of that small grey-green eye; the universal look of someone who wants nothing better than to see you dead.
In another second the Sawfish had twisted itself around for another pass, but I was already doing the "pray, spray and swim." It pursued me for a short distance...then suddenly whirled away as it decided I wasn't worth the trouble. As fast as the thing had been on me it had vanished into the endless blue depths.
I half-swam and half-flailed in the water with my breath coming in sobbing heaves, my limbs spasming in the aftermath of adrenaline-fueled terror. The sheer suddenness of it all left me frozen in place . Instead of relief at escaping with my life I expected the predator to come roaring back at any moment. Only when my oxygen gauge flashed red did I snap out of my petrified state to swim upwards, gasping as much in fright as in need of fresh air.
Burning tears streamed down my face as I broke the surface, blurring my vision in the bright sunlight. I looked around in the faint hope of someone - anyone - to cry out to. To care that I'd nearly died horribly. To call out to a fellow survivor. To come riding to our rescue in a submersible. But the only answering sound was the piping twitter of alien fish that mocked my fear.
Humanities Reach

All built on Hardcore.
It is not finished with many of the rooms being empty, but I am not sure if I will ever complete it all. With the early access release I have been gleefully diving beneath the ice. That said I am pretty happy about how it all turned out, and wanted to say Thank you to all the cast/crew that made these games possible. I know Ya'll told me it is not my home, but I beg to differ.
I welcome you to you're new home on 4546B
And to Humanities Reach!
https://imgur.com/a/cU8G6Cf
Re: Ideas For Subnautica Below Zero
I just saw and bought the game. Haven't had the chance to play yet so if I say something that is already in the game please disregard but based off the many hours spent in SN1 here's my thoughts:
I'd like the ability to build my base into the side of a mountain. I don't think it should be expandable more than say one room off the rock wall but I always wanted to build a base spanning the side of a cliff face in SN1 with windows facing out and an amazing open view.
Automatic closing bulkheads. I like the realism of the manual bulkheads for a while but after that while has passed I just want some futuristic sliding auto bulkheads that let me through quickly when I'm running around in my base.
*don't hate me; I'd love to have a sort of 7 days to die style dlc or something so I can spend more time in this world with friends. I know this is a single player game and I wouldn't change the core game, but I want something for after I've finished the game and still want to explore that isn't just doing the same stuff I've done before. I absolutely love the atmosphere in SN. I'm totally down for paying for a multiplayer dlc.
This was mentioned somewhere else but VR (at some point) would be siiiiiick if it was done right. I'm thinking this would need to be more of a paid dlc since not everyone has VR and it would take a lot of man hours to make this happen. I'm also down with paying for the ability to dive in with VR
I'd actually very much like to be able to steer the cyclops from a 3rd person POV. I think this could be done with the addition of a device, like a scanner room camera drone, that you build for the purpose and that moves where you direct it (with the mouse as you would any normal 3rd person free camera game) where you want your vantage point to be and it would move in closer, further away, left/right and up/down at roughly the speed of a seaglider. There could even be some critters that would see it as food now and then and chomp it down so you'd have to be careful. They could mount into the side of the cyclops like the scanner room drones did on the scanner room and have to be charged from the cyclops's power cells.
I'd like to be able to repair a destroyed cyclops. Let's say the worst happens and the cyclops is damaged to the point that it is completely flooded and drops like a stone to the bottom of the ocean floor. I'd like to be able to throw some floaters on it and get it up to a mobile vehicle bay and repair it. This is more just for nuance than anything. Just to spice things up.
Ummm.....and....I dunno, how about a crab suit or something?
Like a prawn suit but with more legs!
I'd like the ability to build my base into the side of a mountain. I don't think it should be expandable more than say one room off the rock wall but I always wanted to build a base spanning the side of a cliff face in SN1 with windows facing out and an amazing open view.
Automatic closing bulkheads. I like the realism of the manual bulkheads for a while but after that while has passed I just want some futuristic sliding auto bulkheads that let me through quickly when I'm running around in my base.
*don't hate me; I'd love to have a sort of 7 days to die style dlc or something so I can spend more time in this world with friends. I know this is a single player game and I wouldn't change the core game, but I want something for after I've finished the game and still want to explore that isn't just doing the same stuff I've done before. I absolutely love the atmosphere in SN. I'm totally down for paying for a multiplayer dlc.
This was mentioned somewhere else but VR (at some point) would be siiiiiick if it was done right. I'm thinking this would need to be more of a paid dlc since not everyone has VR and it would take a lot of man hours to make this happen. I'm also down with paying for the ability to dive in with VR

I'd actually very much like to be able to steer the cyclops from a 3rd person POV. I think this could be done with the addition of a device, like a scanner room camera drone, that you build for the purpose and that moves where you direct it (with the mouse as you would any normal 3rd person free camera game) where you want your vantage point to be and it would move in closer, further away, left/right and up/down at roughly the speed of a seaglider. There could even be some critters that would see it as food now and then and chomp it down so you'd have to be careful. They could mount into the side of the cyclops like the scanner room drones did on the scanner room and have to be charged from the cyclops's power cells.
I'd like to be able to repair a destroyed cyclops. Let's say the worst happens and the cyclops is damaged to the point that it is completely flooded and drops like a stone to the bottom of the ocean floor. I'd like to be able to throw some floaters on it and get it up to a mobile vehicle bay and repair it. This is more just for nuance than anything. Just to spice things up.
Ummm.....and....I dunno, how about a crab suit or something?

Re: Bugs On Xbox
Anyone know a fix for the stuck on main menu bug? I’ve had the game for like a year and this is the first time it’s happened. Tried a hard reset, reinstall but still no luck.
Below Zero on Xbox & PlayStation - When? - Subnautica

Subnautica Below Zero is going into Early Access on Mac & Windows PC. We want to bring Below Zero to Xbox One and PlayStation 4 as soon as possible. We...
Re: Feel the need to complain about something ingame? Do it here!
The Seamoth electric field defense mod doesn't seem to keep any fauna away. If anything, it seems to attract bonesharks. While I didn't expect the electric defense to be good against reaper leviathans, I did expect it to work on sandsharks and bonesharks. Come on, guys!
You must select it (1-4 or DPad) and activate it by either clicking (burst) or holding down then releasing (charge up)
Hmm. Thanks. I am playing on the PC. CTRL toggles the exterior lights. I will try pressing 1-4 tosee if I can make this work. Damned bonesharks, anyway.
OK, I reinstalled the electric field defense mod and discovered that pressing '4' toggled it on or off. If there is a difference between the 'on' mode and the 'off' mode, it is so subtle as to be unnoticeable. This feature seems worthless. Does anyone have any difference experience with it.
LEL
It's a weapon. Like the Stasis Rifle. Select makes it available (in case you had, for example, the Torpedo mod installed also, so you could select which you wanted to fire).
Now, with the Perimeter Defense in, press the button that you use to break rocks / swing knife / interact with. That's short burst. Now try holding it down. That's charged burst. You can use this on a Reaper's face and he will run away with his tail between his legs.