Best Of
"Smiley" The Pet Reaper
Smiley is the result of what happens when you get bored and decide to build an observation base right in the middle of a Reaper's spawn point. Deliberately.
Most of the time, Smiley's drifted off somewhere, but if I putter around for a while, Smiley comes out of hiding and tries to give me a big hug. Fortunately I have quick reflexes and have marked the entrance of my base so it's easy to find, since Smiley's hugs can get a little overenthusiastic. Fortunately, I have a big observation room where I can stand and watch him glide about for hours. And occasionally do; it's remarkably soothing.
One thing that I have had more fun with than I care to admit (mostly) is feeding Smiley. You see, I have a number of bioreactors, which I keep 'fed' through the liberal use of various types of hatched fish. Primarily bone sharks, because I have a vendetta against them. I happened to grab one more bone shark than I needed to fill the reactors; carrying around an extremely angry shark with me, I didn't particularly feel like sticking it back in the aquarium. So I just swam outside my base and let it go.
The next time Smiley came gliding around, he was attracted to the Bone Shark and did what any predator does to something smaller than him: chased it down and ate it violently.
I have to admit: that actually surprised me, because I had a few ghost rays I had deliberately released outside, because watching them swim around my base is quite soothing. Smiley hadn't eaten them. I'd forgotten that they're poisonous.... but apparently the game hasn't. Bone sharks, on the other hand, are apparently completely edible to Reaper Leviathans, although it takes a couple bites to get through that armor, and they get away sometimes.... for a short while.
I'm kind of tempted to experiment with what other creatures Smiley eats, as opposed to what he leaves alone.
Most of the time, Smiley's drifted off somewhere, but if I putter around for a while, Smiley comes out of hiding and tries to give me a big hug. Fortunately I have quick reflexes and have marked the entrance of my base so it's easy to find, since Smiley's hugs can get a little overenthusiastic. Fortunately, I have a big observation room where I can stand and watch him glide about for hours. And occasionally do; it's remarkably soothing.
One thing that I have had more fun with than I care to admit (mostly) is feeding Smiley. You see, I have a number of bioreactors, which I keep 'fed' through the liberal use of various types of hatched fish. Primarily bone sharks, because I have a vendetta against them. I happened to grab one more bone shark than I needed to fill the reactors; carrying around an extremely angry shark with me, I didn't particularly feel like sticking it back in the aquarium. So I just swam outside my base and let it go.
The next time Smiley came gliding around, he was attracted to the Bone Shark and did what any predator does to something smaller than him: chased it down and ate it violently.
I have to admit: that actually surprised me, because I had a few ghost rays I had deliberately released outside, because watching them swim around my base is quite soothing. Smiley hadn't eaten them. I'd forgotten that they're poisonous.... but apparently the game hasn't. Bone sharks, on the other hand, are apparently completely edible to Reaper Leviathans, although it takes a couple bites to get through that armor, and they get away sometimes.... for a short while.
I'm kind of tempted to experiment with what other creatures Smiley eats, as opposed to what he leaves alone.
Re: Qute Fish, Cute Fish and now Cuddle Fish
Hulkie2345 wrote: »Never believe that. We can't find Reefback eggs around the world still.
I would have thought that Reefbacks were born like mammals and didn't come from an egg. Don't know why, but it makes more sense in my mind.
Probably because they sound like whales.
To me, they look like colonies rather than single creatures, with their asymetrical, irregular shape and apparent lack of reactions to their surroundings. So I figure some form of fission would be how they reproduce.
Re: Noob in Need
Make sure it's not a .png
It will only work if it's a jpeg.
Usually, you can just click and drag pictures into the textbox, and they should upload alright, unless something in it messes the forum up.
Oh cool, I didn't know you could do that....

Woo it works! Though I think I prefer the precision of doing it manually with the Upload Image button XD
Dragging it into the text field put it in the middle of my text even though I swore I had it in a spot without any, woops
Re: Noob in Need
Make sure it's not a .png
It will only work if it's a jpeg.
Usually, you can just click and drag pictures into the textbox, and they should upload alright, unless something in it messes the forum up.
It will only work if it's a jpeg.
Usually, you can just click and drag pictures into the textbox, and they should upload alright, unless something in it messes the forum up.
Cyclops 5.0
Depth meter also for the camera view, not just for the pilot HUD + Camera upgrade modules.
Other ideas?
Other ideas?
Re: Free Batteries from Repair Tool (updated with Trello Link)
Well, that's one way of over coming the copper issue another way would be to travel to the sea treaders path and spent 2 minutes there filling your inventory with copper
The Sea Treader's Path is a deep sea zone though isn't it? Not exactly early game territory there.
Shucks, now I kind of want to go diving down there at the start of the game just for that reason. No seamoth, no seaglide, just me and my pipes.
Re: 'BOREALIS RISING' - A Subnautica Story V2.0.
There's no way that we could ever bring a Cyclops down here. Our ExoSuits are coping with the heat well enough, although there's precious little room to manoeuvre in this corridor. Progress has been slowed by a need to travel in single file through some of the tighter sections, staggering our line vertically and horizontally to present a maximum amount of defensive firepower wherever the terrain permitted it. I'm not being paranoid. Everything about this biome whispers 'ambush'.
Since we've never approached the Lava Castle from this direction before, I have absolutely no idea of what to expect further on. It's a wretched, cheerless place, as far removed from sunlight and open skies as no sane person would ever want to be. My depth gauge reads 1,382 metres and Gawain's external hull temperature is a toasty 65 degrees Celsius. If it wasn't for the presence of convection currents drawing cooler surface water through this corridor, we'd all be feeling more than a mite uncomfortable about now. As long as we maintain a safe distance from the river of lava winding through this passage, we should be fine. Naturally, the thermal power converters in our suits are making excellent use of this heat, keeping our reserve power cells nicely topped up. It would be the height of stupidity to rely solely on an ExoSuit's internal reactor at this depth, and while a pair of standard power cells probably wouldn't hold quite enough juice to reach the surface, you might be able to pull over somewhere slightly less hostile and drop in some fresh replacements.
Surprisingly, there's a remarkable abundance of life down here. Ambient temperatures are even higher than those we've encountered around deep hydrothermal vents, although some creatures have adapted to cope with the extreme heat and scarce nutrient levels. Some browse on the thin biofilm secreted by single-celled organisms growing in the cooler upper reaches of this corridor, while others feed upon the browsers. There are even extremophile versions of familiar shallow-water species such as the Boomerang and Eyeye, and a thermophilic subspecies of the Ghost Ray. Haven't seen a single Rock Puncher in a fair while, although there's ample evidence that they're around here somewhere. The basalt walls are riddled with their tunnels. I suspect that they're keen to keep their distance, particularly after our last encounter. Given a Rock Puncher's outstanding potential for unbridled havoc when they're riled, that's fine by me.
Acoustics indicate a sizeable pack of Lava Lizards ahead. I'd rather not tangle with them at the moment. If we can sneak through their territory without stirring them up, I'd consider that an acceptable outcome. No unnecessary entanglements, if at all possible. We're all in the hazard here.
"Silent running. Blacklight rig. Switch to infra-red, passive sonar video overlay." I murmured.
Our lights went dead. The lava river had diminished to a mere rivulet, casting its sullen red glare on the lower extremities of our ExoSuits. If our surroundings seemed miserable and foreboding before, they became absolutely infernal once the lights went out. We slip between shadows like fleeting wraiths, moving as silently as our ExoSuits will permit. No sudden movements, each step taken deliberately and placed without rhythm, blending into the muted soundscape of this Stygian place. We communicate with terse written phrases, lest the sound of our voices carry to unfriendly ears.
For a while there, I actually thought we could brazen our way through this area without incident. No such luck. IANTO reported a malfunction in Galahad's power management system a couple of minutes ago, and we've withdrawn to a small side chamber to figure out what's wrong. Level Two diagnostics confirm the presence of a slow but steady power drain, but could not pinpoint the source. My first guess is a thermal insulation failure on his suit's main wiring bus.
Not good at all.
Since we've never approached the Lava Castle from this direction before, I have absolutely no idea of what to expect further on. It's a wretched, cheerless place, as far removed from sunlight and open skies as no sane person would ever want to be. My depth gauge reads 1,382 metres and Gawain's external hull temperature is a toasty 65 degrees Celsius. If it wasn't for the presence of convection currents drawing cooler surface water through this corridor, we'd all be feeling more than a mite uncomfortable about now. As long as we maintain a safe distance from the river of lava winding through this passage, we should be fine. Naturally, the thermal power converters in our suits are making excellent use of this heat, keeping our reserve power cells nicely topped up. It would be the height of stupidity to rely solely on an ExoSuit's internal reactor at this depth, and while a pair of standard power cells probably wouldn't hold quite enough juice to reach the surface, you might be able to pull over somewhere slightly less hostile and drop in some fresh replacements.
Surprisingly, there's a remarkable abundance of life down here. Ambient temperatures are even higher than those we've encountered around deep hydrothermal vents, although some creatures have adapted to cope with the extreme heat and scarce nutrient levels. Some browse on the thin biofilm secreted by single-celled organisms growing in the cooler upper reaches of this corridor, while others feed upon the browsers. There are even extremophile versions of familiar shallow-water species such as the Boomerang and Eyeye, and a thermophilic subspecies of the Ghost Ray. Haven't seen a single Rock Puncher in a fair while, although there's ample evidence that they're around here somewhere. The basalt walls are riddled with their tunnels. I suspect that they're keen to keep their distance, particularly after our last encounter. Given a Rock Puncher's outstanding potential for unbridled havoc when they're riled, that's fine by me.
Acoustics indicate a sizeable pack of Lava Lizards ahead. I'd rather not tangle with them at the moment. If we can sneak through their territory without stirring them up, I'd consider that an acceptable outcome. No unnecessary entanglements, if at all possible. We're all in the hazard here.
"Silent running. Blacklight rig. Switch to infra-red, passive sonar video overlay." I murmured.
Our lights went dead. The lava river had diminished to a mere rivulet, casting its sullen red glare on the lower extremities of our ExoSuits. If our surroundings seemed miserable and foreboding before, they became absolutely infernal once the lights went out. We slip between shadows like fleeting wraiths, moving as silently as our ExoSuits will permit. No sudden movements, each step taken deliberately and placed without rhythm, blending into the muted soundscape of this Stygian place. We communicate with terse written phrases, lest the sound of our voices carry to unfriendly ears.
For a while there, I actually thought we could brazen our way through this area without incident. No such luck. IANTO reported a malfunction in Galahad's power management system a couple of minutes ago, and we've withdrawn to a small side chamber to figure out what's wrong. Level Two diagnostics confirm the presence of a slow but steady power drain, but could not pinpoint the source. My first guess is a thermal insulation failure on his suit's main wiring bus.
Not good at all.
Re: Has the 3D map on the Seaglide really been there this whole time?
Now that would be cool: Taking holographic images and then displaying them in the scanner room!