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Re: New update delayed AS USUAL for Oculus Home
You say that I can't read, yet here you are ignoring what the people replying to you have to say. Steam and Oculus Home version are not the same. Like nearly everyone here has said :Someonestolema02 wrote: »SnailsAttack wrote: »
And why you think that my kind informing of the planned VR Support update is unwarranted is just beyond me.
Because it has nothing to do with this.
Steam gets these updates. Explain that? If they don't want to ship updates because "VR isn't ready yet" or what not THEN WHY DOES STEAM GET IT. Steam version is exactly the same. You can put on a VIve or a Rift or play it on your monitor. So why did Steam get the update if your reason is correct?
SnailsAttack wrote: »Sometimes certain platforms, such as the aforementioned Xbox One edition, require an unavoidable series of tests and quality checks to be run by the store owners.
I'm still quite curious as to what is causing the delay, might it be something similar to what Microsoft demands with their approval process
vpelletier wrote: »Different stores have different procedures before games get released to their customers. Some are fast, some are slow. And it would certainly be directly against UW's interests to put the blame on their distributors just to appease a few customers. I mean, UW publicly blaming the companies they have contract with to sell their game and send part of collected money back their way so they can recoup development costs... What could go wrong ?
I don't even need to summarize any of this, it's right on your screen in black in white. (or white and blue)jamintheinfinite_1 wrote: »Just because it's the same game doesn't mean it will be the same version. Xbox is often multiple updates behind steam. That is because it is harder to get updates for a game on Xbox than it is on steam. It is still the same game, but it still takes time for updates on different systems. So please do research next time before calling out UWE, as you seem to not understand how different systems work. Seriously, stop being so pissed. Since they are two different clients they both work very differently.
Re: New update delayed AS USUAL for Oculus Home
UWE devs on the whole are pretty patient. If it was me, the sum total response to this thread would be a screenshot of the dev portal to Occulus Home, showing the upload date and time, and perhaps a warning reminder about UWE Community Rule #1
That being said, I understand the frustration. But, by your own words, it's the exact same game. Do you really think they just hold back the Occulus build to spite them? Use your head a little, there's something going on here that's not quite right. Perhaps there's a script not working correctly, perhaps the upload got corrupted. There's never a problem getting updates on Steam, the versions are the same, so there's either something screwing up, or you might as well go play another game because UWE is incompetent (which is what you seem to be insinuating). They're not, so that leaves the other possibilities.
That being said, I understand the frustration. But, by your own words, it's the exact same game. Do you really think they just hold back the Occulus build to spite them? Use your head a little, there's something going on here that's not quite right. Perhaps there's a script not working correctly, perhaps the upload got corrupted. There's never a problem getting updates on Steam, the versions are the same, so there's either something screwing up, or you might as well go play another game because UWE is incompetent (which is what you seem to be insinuating). They're not, so that leaves the other possibilities.
Re: Bad player or no player? Which is worst?
Edit: The above function is something Moultono did, not me. I only linked his work.
I take everything back.
Re: Why I find Subnautica unsatisfying in the long run (spoilers)
If you have spoilers, put them in spoiler tags, like this: [spoiler]JUST SO YOU KNOW DUMBLEDORE DIES!!!![/spoiler] and it will show up like this:
Re: New update delayed AS USUAL for Oculus Home
Let's have a deal - we'll learn to read when you learn some manners and some respect for fellow forum users, k?
You can be angry and disappointed with the delays all you like, but it doesn't give you the right to take it out on other people here. Let me remind you that this a public forum and that gives everyone the right to respond and react to your post.
If you want exclusive attention from the devs for your exclusive problem - try contacting the devs directly through discord or private messages. And try to not be so rude and obnoxious when talking to them if you want them to address your concerns. Friendly advice.
You can be angry and disappointed with the delays all you like, but it doesn't give you the right to take it out on other people here. Let me remind you that this a public forum and that gives everyone the right to respond and react to your post.
If you want exclusive attention from the devs for your exclusive problem - try contacting the devs directly through discord or private messages. And try to not be so rude and obnoxious when talking to them if you want them to address your concerns. Friendly advice.
Re: New update delayed AS USUAL for Oculus Home
SnailsAttack wrote: »finishing the game is more important than immediately adding support for a vr headset that costs 400$ that most people can't even affordSomeonestolema02 wrote: »There is precisely zero excuse to delay patches for it.
it's been said that vr support will be completed post-release
I've been here before with the official site and people incapable of reading...
Let me go over it one more time. Try and keep up. Steam ( with me so far) version, you can play on your monitor....or VR! Neat, right? Same thing with Oculus Home. Now explain to me, why they delay patches. It is EXACTLY the same game that's on Steam. I just want what I payed for, and what Steam owners get. If you can't read, don't reply. And the thread is aimed at UW devs, not random people who can't read and say the same predictable thing every time.
Oculus Home version does not preclude playing on your monitor. Neither does Steam version. It's the same game.
Did you catch that? Oculus Home version does not preclude playing on your monitor. Neither does Steam version. It's the same game.
UW, if you can't properly support your product on a client /platform, then don't offer it for sale there.
I'm not interested in your damn opinion on how many people have a VR set up ( FYI we're talking a few million at this point but I digress) nnd "informing" me of when VR support will be finished was not requested, or required.
Re: the cuddlefish
haha noHmm..... That 'returning to Planet 4546B' could be a way to continue playing after the story's ended or tie into potential expansions down the road.
Re: Changes
I always said they should introduce more female voices into the game. Is that what they did? Is Avery now a woman? Hurray! 
Re: Just Quietly, Subnautica Has Been Updated - Subnautica
Still hoping for a ladder animation for our bases. It's strange to have one on the Cyclops but not elsewhere.







