Basically this. More than 8 man servers are great for less that 2000 skill groups. As the skill goes up, the number of players per team should decrease and approach 6. You will break this game if you… (View Post)
I think a lot of us understand the the PDT was given strict guidelines for what to do. That doesn't change the fact that those guidelines were not in the best interest of the modders or a general par… (View Post)
UWE abandoned the game. Modders and the community made the game into something better in their absence. There is a reason NS2+ reaches 100% of players. It is what the community wants in the direction… (View Post)
By your own argument, your numbers are flawed as well, because it ignores the weeks of progress you guys have made to try and increase players numbers. Using player numbers as a metric to measure the… (View Post)
I've thought more about it, and I think you can create an alien structure "weight". Each object has a weight. Once weight > threshhold in a room, it gets dark and becomes "alien&quo… (View Post)