Any out-of-the-box engine will have its own difficulties. Unity is no exception. Cryengine has network code hurdles and map scale hurdles, along with a huge development curve. Unreal has some serious… (View Post)
I agree with a previous post in that, considering the character can literally stay awake for a year, adding another "needs" meter might be overkill. That said I DO feel that we need more it… (View Post)
"Frequent drops into the 50's" …. "Something that can actually play the game"... "Recommended Requirements" typically means above 30FPS on med-high. Just in case you wer… (View Post)
What would you expect to accomplish trying to fight monsters that can rend through hardened titanium alloy with relative ease and are several stories in height? A combat system would, in my eyes, con… (View Post)