Unknown Worlds Forums
Login NowTo get unlimited access to the Natural Selection 2 website.
Unknown Worlds Entertainment
Home Game Guide Community Media Forums Store
Steam Twitter Facebook YouTube
Hello Subnauts!

We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.

We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond.

Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider community on some of our more active platforms, especially our official Discord.

All of the content on the forums will remain available in read-only mode, but it will no longer be possible to create new topics or posts as of June 21st 2021.

We hope to welcome you all on our Discord and other community platforms very soon.

Keep diving,
Unknown Worlds Team.
Home› peregrinus› Awesome

peregrinus

peregrinus
peregrinus
 

About

Username
peregrinus
Joined
July 2010
Visits
624
Last Active
November 2015
Roles
Members
Points
150

peregrinus

About

Username
peregrinus
Joined
July 2010
Visits
624
Last Active
November 2015
Roles
Members
Points
150

Reactions

0 Promote 0 Off Topic 4 Disagree 24 Agree 24 Awesome
  • Activity
  • Discussions62
  • Comments2.4K
  • Re: So how drunk was the art developer?

    peregrinusperegrinus
    April 2013
    This is realism. Are you not immersed?! (View Post)
    3 Off Topic Disagree 1Agree 2Awesome
  • Re: Natural Selection 2 April Development

    peregrinusperegrinus
    April 2013
    Noice (that's Australian for nice) (View Post)
    1 Off Topic Disagree Agree 1Awesome
  • Re: Over 300 NS2 EU servers

    peregrinusperegrinus
    March 2013
    "...they're here" (View Post)
    2 Off Topic Disagree Agree 2Awesome
  • Re: ns2_co_skylight

    peregrinusperegrinus
    March 2013
    (View Post)
    1 Off Topic Disagree Agree 1Awesome
  • Re: ns2_co_skylight

    peregrinusperegrinus
    March 2013
    I'd make the corner here larger, where the fade is fighting, so players aren't constantly on a tight path which leads to clusterfucks. (View Post)
    1 Off Topic Disagree Agree 1Awesome
Previous Next
Community Systems status Copyright Privacy Policy Terms of Use
Unknown Worlds Entertainment Logo © 2026, Unknown Worlds Entertainment. All rights reserved.