I think we are saying the same thing, though I don't see onos's dying easily on the US servers to 3 marines. The onos's will typically kill 1-2, run away (because they have charge at 2 biomass), and … (View Post)
Nordic, good points. Is the exo supposed to be more about killing structures? That's also the job of arcs should aliens be dug in. It just seems that exo's do not really have ANY role anymore. Jetpac… (View Post)
Umm, I dunno what servers you are playing on, but.... ok. On every other server the onos are NOT dropping like flies, and every game can be completely dominated by marines, but if you have not won th… (View Post)
If an onos has to take half damage to get to the exo, then I agree. If an onos simply waits around a corner so he only absorbs damage while the fighting is going on, he can take out 1 exo very easily… (View Post)
FT's rarely go alone. Skulks are blinded by the flames thus making attacks difficult. Lerks dare not engage a flamethrower given their ability to suck energy, and lack of need to aim by the marine (l… (View Post)