You could say that in every multiplayer game and players would agree. The NS2 devs and mappers don't do anything exceptionally worse than anyone else. (View Post)
These would only be valid if servers were identical and a commodity, but everyone knows this is not the case. These are community run servers for fun and sometimes profit. Servers can have bad ping, … (View Post)
Just gonna stop you right there and say that I have never seen this. Everything I have seen has shown that UWE wants to support a range of player counts, including a number of functions and features … (View Post)