MasterEvilAce
Reactions
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Re: Stalemates are NOT fun, but end up being the "normal"
I've played more NS1 than NS2. NS2 was pretty easy to reach an end-game state. NS1 had a huge emphasis on map control and resource towers. In NS2 you can hardly feel the impact of owning the majority… (View Post) -
Re: Stalemates are NOT fun, but end up being the "normal"
I don't have a full understanding of strategies in NS2... I think I understand the echo whip strategy, though, as I've seen it happen. I really don't think the game should fully rely on the commander… (View Post) -
Re: Stalemates are NOT fun, but end up being the "normal"
It has nothing to do with emotions or seeing my team win. There's a lot more here than just the game ending. When a game goes on for so long, people leave, new people join to take their place. Eventu… (View Post) -
Re: Spawning Wrong Armor
They could change how it works, potentially. Instead of having the marine model part of the IP spawn animation, they make it separate. It's literally just a standing marine model with some effect on … (View Post) -
Stalemates are NOT fun, but end up being the "normal"
From my experience playing recently, if one side doesn't end the game within ~15 minutes, the game ends up going on for 50+ minutes. The majority of this time is spent in a sort of "stalemate&qu… (View Post)