Sorry, swing and a miss. I mean not all mechanics need to be intuitive... they don't need to be communicated either. I *meant* what I said. Think of it this way: Not all the subtleties and complexiti… (View Post)
I just wanted to throw this out there. Not everything needs to be intuitive to all players from the moment they start playing the game. To me this is the definition of shallow game play. If I can und… (View Post)
female marine was literally the first piece of ns2 concept art ever released. Could it be possible, that for personal reasons, the NS2 leadership wanted to have equal gender representation in their g… (View Post)