Handschuh
Reactions
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Re: Planned Balance-change: Instant-Upgrades when you Spawn
When marines try to shotgunrush a game to end it - this will get quite risky.... if they have instant carapace/celerity/aura... combined with driftersupport, PvE, Bonewall.. holy shit spawning eggs..… (View Post) -
Re: (ns2 basics) Want help with the basics of NS2 as a marine? look here
Sounds like you always play with/against rookies/lowlevelplayers... who were you again? (View Post) -
Re: Plz bring back fade vertical to horizontal speed conversion on blink
On a serious note - was it a bug? For NS2 probably not, since I know all ns1 veterans with skill cried their eyes out to get that movement into NS2.. at least that's what I heard from the ppl I know … (View Post) -
Re: The Big Flaw of balancing games with 50/50 winrate
My point still stands 50/50 winrate leads to more unfun/stomping rounds in general. If the intention of shuffle is to have 50/50 winrate, then consider tweaking it. (View Post) -
The Big Flaw of balancing games with 50/50 winrate
I don't want to deviate the other threads - so I post a new one here. I think there is a big flaw in ns2 if you try to balance the game with a winrate of 50/50 and think "it's perfect". (Si… (View Post)