To avoid making fishing and farming obsolete, the nutrient block should need both fish and plants, in a big quantity and diversity. For example, the crafting recipe should be 2 or 3 different fishes … (View Post)
One idea that comes to mind is the need to do experiments to progress (tech, materials or just the story), be it with fauna or flora, in a determined biome. Therefore, you will need to construct a re… (View Post)