These aren't half bad ideas because they give a different perspective to the different upgrades. Currently Crag hive = defense (no choice for other players with a different play style), so I think it… (View Post)
@DCMAKER From the maps you are describing, I am assuming you play the Combat Mod alot (or mostly). This may be why many on the forums are disagreeing with your ideas (would be good if you stated you… (View Post)
@DCMAKER Balance should be made at the highest level of play, as they are the people that are most consistent. If you balance based on lower skill players, then the higher skill players will have a … (View Post)