wollof
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yes, shouldent be so hard to make then..
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And there is also a lot of the ventilations for the aliens to move aroud in that doesnt show properly as well. for eksample in the map Veil, in cargo bay, there is a ventilation on the right side that dosnt show properly on the map, i just discovere…
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To be honest, I think it would be a little unbalanced if only one team should be able to "spot" buildings on the map. NS2 is a mix between FPS and RTS, so I would love to see fog of war. All building discovered should show on the map until they get …
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Yeah I guess you are right
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Yes Calego, the info in the upper left corner is helpful indeed but still think the minimap need a little upgrade.
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I totally agree with you soccerguy! And i feel there is a lot of those dead ends
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Ok Hamlet, I agree with you, the more i play the easier it gets to navigate around, but i am still playing "where is Waldo?", And I dont have time to play that much, i will proboably reach 500 hours in a couple of years. but once in a while I love t…
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Thank you Farren
So far it looks like it helps a lot in Cant get game to runs smooth Comment by wollof February 2013 -
Thanks for the reply Eddie, even though it was grave news
But can you explain why its not fast enoug? I paly other … -
I specially like the idea about priority on phase gates, maby the commander could set that when a base is under attack. when you have 4 phase gates on the map and you have to phase through them all to get to the one that is under attack can be very …
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i found it, thank you
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I dont know but does it go into a certain folder? and do you know which?
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Hey WildChicken. thanks for the reply
1. I guess there is a lot of people that find it obvious, but then again I dont …