waitumus

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waitumus
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  • Quick update, done some fleshing out in a couple of rooms, security and the CIC.
  • So i've done the initial layout of battlestar and wanted to get the more experienced mappers opinions, i am going to edit the top left because it is at a slight angle and is annoying the hell out of me. I have also started fleshing out the war-room …
  • Yeh, the marine dropship is just a temporary prop until i can figure out how to import custom models!
  • Hi, thanks for the comments, I'll try and work on the hangar a bit more but I'm trying to flesh out the rest of the map atm. Also i took the pics on the highest dx9. Dx11 seems to have an issue with my computer :P
  • Just a small update, I've done most of the texturing in the ready room although some will probably be changed and I have also added in some clutter. Any advice on how you think I could improve this would be very welcomed in NS2_Battlestar Comment by waitumus September 2013
  • Thanks, this is what i used. It was "map mapname". However does it matter if my map doesn't have "ns2_" in front of the mapname?
  • Never mind i managed to get it to work by loading a standard map and then using a console command to load the map :)