I haven't popped in to play since 267 (which, honestly, wasn't that long ago). There was some talk about an option to disable some animations in the hopes of improving late game frame rates for low end machines. Has that been tested/explored at all?
With the bone and animation calculations being part of the physics backend, can we just get an option to disable animations for buildings that don't really need it? Pretty much everything but the whip can lose the animations without significantly af…
Great! Thanks Wyzcrak. I've changed the mod to use RS# like your servers are showing now. Here's a link to the mod that I really should have included in the first post.
I should clarify:
This is a client mod for the server browser. If a server has the "RS:NN" tag in it's name, it will accurately show the number of public slots on the server and hide the reserved slots from the browser. This mod doesn't do any…