tarquinbb
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@roobubba I think tough love is better in this game. It's not like WOW where you can be patient and teach casuals how to be useful - in this game they need awareness and …
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no @hakenspit, they don't focus on the casual.
they cater for casual, but not exclusively. this is because in the video game industry if you don't cater for … -
i'm getting bored of myself saying this now - but the bounce rate is a massive problem.
never in my life have i played a game with a more frustrating 'server portal'. this week i've tried about 10 times… -
no way! amazing! (i would have contributed but basically a tramp at the moment, next time)
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i think the commander is such an amazing part of the game.
from the increased strategy to the pure satisfaction you get when you do something awesome and the commander gives you an e-medal. it's a bit like having a pocket medic in tf2 on… -
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russian doll babblers! -
OP, you're about 10 years too late - noone gets angry at forum garbage anymore.
well, unless you're on a blizzard forum. -
this sort of mod is very fun.
i can remember old warcraft3 mod to counterstrike 1.6 - soooo addictive, running around with your abilities like maxed out undead speed/jump boost and regenerating health in Factions Mod by Sewlek Comment by tarquinbb October 2013 -
i think anything under 10v10 is totally pants for pub... too many people play while eating, watching tv or semi-afk. the more people, the less impact caused by slackers in Upcoming matchmaking system Comment by tarquinbb October 2013
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the kill/death elo systems worked for counterstrike (granted it wasn't an official server mod).
good players would generate more points with a high degree of accuracy (granted not perfect, as more time on server was also a factor), and t… -
matchmaking is bad, but elo ranking is good - every pub server should be equipped with an elo ranking skill balance option/vote.
it's too much hassle to balance the teams manually, and some people forcably pick the stronger team because … -
A bit more first person? If everyonee saw high level comp skulk perspective there would be half as many whiners(Quote)
I couldn't disagree more. It's like on old nokia brick phone versus most game server browsers are smart phones.
Sure it's functional - but when other games either have matchmaking or a FEATURE PACKED server browser - th…since another thread recently reminded me of this issue, i want to bump it.
even though i enjoy ns2 more than counterstrike or tf2, i find myself more likely to play those games. i asked myself why, and believe the reason is simple - i d…still the biggest problem for me is the server queue system.
i have 3-4 above average (few rookies) community pub servers which i enjoy playing on, every other server is stuffed with rookies and boring as hell. but when my 3-4 servers ar…i'm really really interested by the new player collision code. hopefully it will address those "WTF????" moments where you jump into a marine, bite his face, then he walks THROUGH you and shoots you while he's literally 'inside' your hitbox and you…(Quote)
that's what it was a few patches ago wasn't it? i could have sworn fades were instant win against A0 a few builds ago.can't we please discuss a different topic for once? i'm tired of the same whine.
it's indeed annoying but you can easily adapt your playstyle to limit the annoyance. as skulk i only go for sure-fire kills and the rest of the time i sneak…these videos are a fantastic way to promote the game imo, great job.(Quote)
so advertisement at 50% cost is 100% money taken away from the company... ergo marketing is a loss?
damn, someone tell movie/game publishers, coca cola and those other mega coorporations that they're wasting their money!(Quote)
dude your problem is you're playing the game wrong.
1) if the marine is getting healed and you have an opportunity to flee - then FLEE. you can head to an extractor, damage the extractor and force the marine to come to …(Quote)
imo ns2 is now more popular in terms of loyal community than it ever was - the player count was always going to be super inflated at the start.
yes, UT died - sad times - but i'm not surprised that ut2004 and ut3 are le…also, probably the biggest reason there aren't many people playing NS2 is that there aren't many people playing it.
there are soooo many games out there that most people just choose one that other people play, because more people playing…(Quote)
since when were people motivated by 'rewards' ? (to play a game)
because the cod game was so awfully boring with no variation, you needed a mindnumbing 'grind' as motivation to play?
when i look at some of t…(Quote)
that just says that you're a below average. therefore you'd only get a consistent experience if you were able to play against yourself :Pthis has been debated countless times and the clear winner every time is the concede system.
concede is necessary because the surrendering team will just refuse to play out the ending anyway - ergo it's a waste of time unless you have fu…Absolutely agree with the vision impairing jaws. Even an option to hide alien viewmodels entirely would be good.imo the single biggest 'mess' in the game and where the marine jumping is most apparent is the 'feed gate'.
i don't know what's causing it - but one of the recent builds causes a marine to come through a phase gate, and at the speed of l…i'd rather see a buff to skulk acceleration instead of marine nerf.
i like marines being able to dodge, but when your skulk collides with a marine and stops dead then you lose all acceleration and for a fraction of a second he can move f…starship troopers is one of the most enjoyable movies ever, ergo your post is a mummer's fart.