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When opening standing locker from a distance your PDA does not open
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When you damage a creature 2 damage particle effect instances spawn. One from Knife.OnToolUseAnim and another from LiveMixin.TakeDamage.
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Beacon faces wrong direction when you deploy it.
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Eggs don't disappear when they hatch in your AC.
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When you start the game cave entrances in safe shallows are covered with boulders. They fall thru the ground when you are far away from them.
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When you drop a flare from your inventory it will fling away as if you threw it.
When you drop an unlit flare it looks like a lit one. -
When you walk with light stick in your hand it clips into your head.
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When player holds oculus in their hand, thumb goes through the fish.
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Ugly square holes in terrain at
-637 -109 -49
-186 -42 138
-63 -10 -224 -
This 'damaged wall' object is different color than walls it is attached to.
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Warper can teleport player below ground. Happened to me when I was near the giant gun.State of wreck doors that you open manually is not saved. They are always closed after you reload the game.When you save your game, player camera rotation is not saved.When you start drilling in your prawn suit, the drilling particles are not shown. You have to stop and start again to make them appear.Prawn suit has no collision sounds.When your seamoth hits any object at very low speed, 'fish splat' sound plays.Sun light does not affect ligthing in your damaged life pod.Your damaged life pod gets repaired after you reload the game.You can't destroy drooping stinger with knife.Creatures always flee to coordinates origin when attacked.IF you kill a creature (sandshark , reaper) during its attack animation, the animation does not stop.Stalker's swim animation does not stop when you kill it.Yeah, very annoying