For lerks maybe leave the hitboxes as they are but change the movement so they cant do an instantaneous 180 degree turn mid air and immediately reswoop, maybe force a slight arc or something.
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How about a field sergeant who runs on the field of battle and is able to make drops through some kind of uplink to the commander. The sergeant could be allocated by the commander at anytime during the game (meaning they could also…
That first multiplayer experience is crucial to player retention, playing in a good team is a key part of that experience imo. On that vein I think team balancing is broken and needs to be fixed in order to nurture those really enjoyable (and satisf…