lillbrorsan
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Updated the map on the workshop, turns out that the game_setup.xml needed to be removed or it would give you lua errors and not start the map at all.
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After some issues that I've never had before it should work now yes.
Also, i had some ideas for the map itself.
The original Lost has plenty of smaller areas that i don't see fit when it comes to NS2, so i would either remove them comple… -
Started detailing a bit today, mainly to test out different ideas i have for the overall theme.
As for Steam Workshop, i managed to fix it today with the help of ObliviousSight!
The link is in my original post. -
I keep getting "Publish Failed: The specified mod could not be found on the Workshop." though i am updating the exact same file from the same directory, will have to try again later but for now there is a link to Mediafire you can use.
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I've updated the map, go test it out and give me some feedback.
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Hello.
How exactly does one update an already existing item on the Workshop with this new Publisher?
I am trying to update an item i uploaded using the old Publish feature and i just can't seem to update it after the feature was changed. -
Will post an updated one eventually, also had a think earlier today and would it be worth building the map using NS2 content so people can play the map, then start changing it to it's own theme?
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I am currently implementing changes to the grey boxing that i hope will make the map more enjoyable, this includes some redesigned areas, some new areas as well as a new tech point for a total of 5.
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The current release is up to date with the feedback I've gotten, i am still looking to improve some areas without ruining the layout and gameplay of it and i really appreciate any feedback i can get to make it even better.
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I have no issues with creating my own stuff as that is how i prefer it, however, if people really aren't tired of the same old models, textures and such then fine.
It's probably more of a way to create something quite different theme-wise that… -
Long time no post, been really busy where i work during the summer so had to take a break from the map but i have decided to start again by looking at the story behind Lost and how i can create a theme using it. My plan is to make a completely custo…
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Well that was certainly different, rotating the whole thing is actually easy to do so will do it for the next release.
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Been busy with real life lately but decided to upload the latest version for you guys to test tonight during your playtest session, not a big changelog but still critical, also added a new screenshot of the current overview.
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I've already changed the hive for the next release, basically putting the tech point at the other side of the room.
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I've taken the feedback you posted ObliviousSight and updated the map to Alpha 4, it includes some major changes so it needs to obviously be tested again, i also uploaded a new overview seeing so much was changed in this version.
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Awesome, will look into all of this later today.
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Just uploaded Alpha 3 of the level with some major changes, like the Alpha/Equilibrium hive.
Go test and give some feedback, wouldn't surprise me if i need to add some ventilations. -
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Hey Tane!
Thanks for your feedback, the new alpha version i released a couple of days ago has the ventilation removed near marine start and the map itself does not have any double RTs, i will check the Alpha hive and the rest… -
Whenever i am done with Lost i will most likely start on Ayumi, always loved that map and it was made by a swede
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Been working on the map during the evening and have now uploaded Alpha 2 based on feedback and some things i found myself, go go test it out and come back with more delicious comments!
I also added a new overview that i took ingame. -
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Some great ideas here, about Temperature Control, i already had my doubts and wanted to find a proper way to incorporate a pair of stairs into it instead of a ladder, will take a second look at it. -
Really like how this is coming along, just played Combat the other day and i've missed it
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Thanks for the feedback, really appreciate it!
I've added a new overview to my first post, added the names and ventilations while cleaning it up really.
I would advice to test the map ingame to get a better feel for it, alrea… -
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