kolboom
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Comments
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this is absolutely a step in the right direction and this is highly appreciated. Totally understandable and a good thing for your work and motivation. on a side note, your transparency on Favro is outstanding in the whole Gaming industry. Kudos !
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I liked the map mod very much so you would start a new game and have as target to cartograph the whole map (which is technically awesome)
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my choice is not included. nothing has to be changed. just give us another MAP and more STORY. I love exploring ! or if there could be a MAP EDITOR for the modding community, this game would become immortal !!!
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Congratulations ! I am so much looking forward to it. Also I recommended Subnautica to the main 2 German PC player magazines to test! a minor detail : just yesterday the cyclops, when in the kelp forest, had plenty of kelp IN the submarine. will th…
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gerade mal reingeschaut, konnte keine offenen Übersetzungen mehr entdecken, richtig ?
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off-topic: did the actor in this Scene actually breathe this liquid ?
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Storyline and POI's, that means really Special things to find and achievements to do is much more important than multiplayer.
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*like*
the game needs more crabs, anyway, that means also smaller ones. -
I agree 100% to Orka. Cyclops has to go much deeper than the Seamoth, obviously, by its design (thick plates). And it is totally unrealistic that a diver without Exosuit goes deeper than 250m due to the pressure, no matter what gas he breathes.
while the "water room" is much more realistic than a hatch, I would not want to waste (my) (the game) time to enter/exit a base and every time watch the animations until the airlock process is finished.