king_yo
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(Quote) Actually no, because they know good ns1 maps doesn't mean good maps for ns2, since it's two really different games.
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Remove gorges (or at least hydras and bilebomb) and the cloak part of phantom and the competitive combat mod will be fine.
Remember that it's here to train, so who wins because of who is OP is irrelevant. It's just here to remove anything that… -
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That argument does make sense, except that I really don't think it is big enough to justify destroying an alien tech tree that was working really well. If you wanted to add choices, not being able to do the whole tech tree because … -
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He is saying exactly the opposite. Meds should out heal the alien's attack. -
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Heads or tails is a perfectly balanced game. Play it for a week, and tell me if you didn't get bored. NS2 pre 250 was balanced, but it was SO STALE. There was nothing new to do. It was boring as hell. 250 gave the game a breath of … -
I have never understood why there is so many people in this game who buys it and expects it to be so EASY right off the bat. I mean this isn't angry bird nor pong right? This is a complex game, mix of rts/fps with 2 sides with really different gamep…
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Nothing prevent you to strafe in the direction you flick your mouse for that 0.01 second but I'm not sure it will matter much. For the rest, it's still bunnyhopping movement.
What I mean by forward/backward bunnyhop : f… -
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No it's not . It's the exact same thing. You jump off the wall then press the strafe key toward the wall aswell as turning your mouse toward the wall. This is the basic of bunnyhopping, strafing and turning the mouse in the same di… -
You forgot to count meds and ammo for marines. It does take a LOT of res. Also if marines are just holding 2/3 res and camping, aliens can just expand on the whole map, while constantly attacking those poor 2/3 rts. This is definitly not a good stra…
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Except 4on4 SC2 isn't supposed to be balanced, so if we follow you, neither is 24p servers in NS2, so if that's all you play, don't whine about balance changes that affect it.
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A little bit more info on biomass might help.
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Thanks for the answer
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How much stage time are you buying? Because how much time a final can take is hard to determine, unless it's another rollover, and being cut in the middle might be quite annoying.
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This is not rare, it happens all the time.
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Even though thelawenforcer has been saying really retarded stuff for the last 2 or 3 pages, ofc you let 1 or even 2 marines defending your PGs. You never let PGs undefended, that's retarded.
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A teammate of mine (DAAAMZ) wants to say something but sucks in english so I translate for him :
Shadow Step is too short and cost too much energy.
Skulk speed is too hight and too slow when on the ground in combat. -
So I have played bt quite a lot now and I think I have a clear enough idea of it to make a legit feedback.
I am not a commander so I won't give much feedback on it.
So first, i'd like to say that I like where the bt is going,… -
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