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It's not the threat of destruction that annoys me. It's the ridiculousness of having to play what is essentially a stealth minigame in a leviathan-sized exploration vessel.
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Don't listen to Rezca. Subnautica is definitely a sandbox. It may have a story, but unlike actual story-driven games, the player isn't forced to follow the story, and is free to roam around, gather resources and build things as the…
The problem with Subnautica can be summarized in three words: Not Enough Content.
A "sandbox" game like this should be coming out with content patches every week, with new items, base parts, creatures, vehicles, etc. I mean, we are two y…
I was in the exact same boat as you. Had played back in December and taken a break.
After I came back, I noticed that while there are some cool new things, the game still felt too repetitive. Since the map is the same, there is no sense …
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I remember playing singleplayer Minecraft for well over a hundred hours. Minecraft worlds are randomized so exploration never became old. I remember taking a very long time to establish bases because looking for that perfect spo…