Vman007

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Vman007
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New York
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  • Yea that would work kash. Thank you. Obviously most server admins dont appreciate exploits. And most would kick for that one. Problem is most admins arent on all the time. And usually damage is done by the time they get there.

    Its hard f…
  • (Quote)
    Yea exactly that. Could place a bunch of boxes on top to obstruct a skulk trying to evolve. Or something like that.
  • Can you fix the glass ceiling in operations you can shoot babblers through if you gorge on top on the other side. One annoying gorge can just make it rain babblers in operations tech pt area.
  • I really REALLY liked the previous version of refinery_refined. Especially furnace and smelting tech pt. But now it feels pretty much the same as stock. Which isn't good. But ill digress and give it time.
  • Love how well unearthed has turned out. The new purple lights are aesthetically pleasing. And exposure especially looks great. I think the balance has worked out really well too.
  • So i checked the wonitor for ta on the current 323 build for unearthed. And it is 70 percent marines win rate. Some part to the build im sure. But also health bars are back so easy tracking since build 322.
  • I wonder if that 65 percent win rate was TA. Since the last build had the no healthbar mod on their server. Which tanked marine win rate. Thus boosting alien win rate. I played it on TA with 2500 skill a week ago and they dominated to the point of …
  • I like that you put the drill site Junction pathway. Although i think my initial post was right that it needs to be a vent that aliens use and marines can reach with low skill. But ill concede that. As any pathway there is good. Also transfer just f…
  • I like the metab change. But for the love of all that is holy change the default quick switch to stay parasite always so people don't blow themselves up after xeno is researched. I don't have to tell you how confusing that is to a rookie trying to l…
  • Yea i definitely need to play it more. And record to show you. It just a blue moon that i get to see it being played unfortunately.

    From what i have played(limited) it seems marine sided. Too much direct lane to lane against marines on 1…
  • So i really like this map. One thing that was annoying me was the vent between Lava Pit and Crevice. I know you removed it. But could you fix it instead of removing it. I remember always playing this map and being bummed i couldn't use that vent bec…
  • Ah ok. server admins should change it to one. That way it always stay even with one person queuing in spawn till one of their teammates dies or another player joins.

    People join and leave any multiplayer game. Which has a negative impact…
  • If its 8 marines vs 9 aliens. Then one alien wont spawn. That alien could be their best player or worst. Also the new player filling the slot could be better or worse. Players leaving multiplayer games is a tale as old as time.
  • I oppose. Why if these accidental beacons occur would you change the nature of beacons. Why not instead just make it harder to beacon. By making it a double tap button or something along those lines. Initial problem is people are accidentally beacon…
  • Its not on 2 but it becomes the default secondary on quick switch after it is researched. Meaning when you spawn and xeno is researched once you hit quick switch it goes to xeno (3) instead of parasite (2) like it has been for the entire match. That…
  • I very rarely see people get slotted on tgns. Most of them are of the opinion of you guys that it is annoying. Let alone most of them are primers and cant be slotted. And rookies cant be slotted.

    Spectating those games are generally a tr…
  • Last night i experienced a new rookie make the spec slot mistake. She was in spec when a spot opened. But she couldnt f4. So she exited to the server browser then tried to rejoin only by the time she got to the browser the slot was filled. Came back…
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    Omg i bet that is next why would you say that. Now they will defeinitely do that. Dumbing the game down one patch at a time.
  • So knowing you guys are not gonna remove it entirely maybe just remove it on aliens. And make it a researched thing like 2nd CC and 15 res for health bars. Marines shoot projectiles from long distances which can easily illuminate and track aliens af…
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    CSGO doesn't show how much damage you did to an enemy. No self respecting fps game does. DOTA2 does have health bars but DOTA2 is high angle perspective like the commander view in NS2. The commander in NS2 can see the the enemy hea…
  • (Quote)
    Well im trying to provide a solution to a extremelly disappointing gameplay addition. This effects aliens exponentially more than it does marines. And about stable experience changing the gameplay every month doesn't really make it…
  • It should be a server based decision whether to have health bars or not. That way the lower skilled servers can have it and rookies can learn. While the more moderate to high skilled servers should not have it cause it does make it easier for marine…
  • I don't like this. You could have made a disclaimer to keep the rookies out. But to hide it from them completly is wrong. I personally have not had any performance issues on the server but i can see how some people could have performance issues. But…