TriforceDragon
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The game is practically a horror game to me. Never been good with horror games and always had a strong fear of the unknown, something that large open bodies of water just excentuate as I wonder what lies just below the surface. The… -
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The recharging shield is a "magical" bandaid when one of the modules for the Cyclops is already a energy shield that renders the Cyclops impervious. Huh...so one energy shield is acceptable, but the thought of a different, weaker b… -
I usually have three bases in a playthrough.
One in the Safe Shallows, mostly as storage once it becomes a problem.
I then place a larger main base out near the dunes, right at the bord of the Grassy Plateua, the Dunes and th… -
Make it something you can modify.
If players want an "Ironman" style run of the game only autosaving, doing so regularly and at major events (like death) so that the player cannot save scum (cannot do so easily at least, usually there ar… -
I can kind of see the developers point in forcing the player past the Lost River. I understand that not everyone is interested in the story, but those who are need to hit the right path in that final bit of the game to avoid to much backtracking for…
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Abyssal like surace biomes would stop me. I have a hard enough time diving into the Grand Reef. The Lost River and stuff does not bother me, there is a ceiling, but the thought of absolutely nothing in all directions scare me, with… -
The PDA mentions that human remains are present in the bodies of the crawlers on the Aurora wreck...I think that answers what happened to them.
As for the Spaceship. I am not sure how long it has been since the Precursors vanished, but p… -
I voted more realistic, but I am probably somewhere between realistic and current. Some attacks need to be toned down a bit, but mostly I dont feel it is anywhere near as bad as people are making it out to be.
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Crabsquids cant d… -
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Ampeels have attacked my cyclops, though they seem to agro less than Bonesharks.
Warpers follow me, but dont attack. Havent been able to ram one so no idea if they can even damage.
Never been attacked by San… -
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They tested it in early access, this is the actual live build. I would love to see actual documentation from the live build on that, because typically a early access build is used to test stuff like that so that it can be changed f… -
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Only use ahead normal and ahead flank when your enemy radar says you are clear? That is what I am doing.
And if I am attacked I simply switch quickly to Silent Running and the enemies usually start leaving me alone, nev… -
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Well my Cyclops is perfectly parked at a to be established base at the back of the Ghost Tree of the Lost River zone. Took only one very minor hit in getting there and in general while I took it slow and careful, mostly going … -
My own two cents on the Cyclops.
It is certainly slightly annoying to head out to repair the Cyclops at times, but the damage, even from small fry, has not really bothered me. Sure you cant exactly cruise along at full speed in a enemy d…