PattyDaPlayer
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Pyro the best way I've found for people to listen to you as the commander is be both assertive and direct. Tell people directly what you want done and where to go. Check your map constantly and tell people closest to whatever goal you want done to d…
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@ellnic I too have the 32bit crash issue and was able to play about an hour before crashing unlike the previous 15 mins crash so at least there has been some success.
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I have seen a crash only once during map load and I did get a memory allocation error but unfortunately I didn't record the number and i don't remember it right now.
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All settings low, texture streaming on. Game crashes with byte error of 43904056
Again IronHorse I am following your instructions to get a minidump yet when I run techsupport.exe and leave the crashed ns2 on it doesn't generate the dump.… -
From what I understand the allocate # bytes error is new to build 255 (at least I didn't get it till then). This thread was created during the crashes of 254 and didn't have this error message. Right now half the time I would get the allocate # byte…
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@IronHorse Will also result in a crash. At least it did in build 254. Yet to try it on 255.
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Everything set to low. Texture streaming set to off. Lowered resolutions. The game is set to the minimum it can go and still crashes.
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@IronHorse I tried both dx9 windowed and fullscreen. Windowed seems to crash faster then fullscreen (no alt tabbing) but both will crash eventually.
Strange … -
Got this problem too. Seems build 255 made the crashing even worse. Before I could last at least one round before crashing and now I typically can't last more than 10 minutes.
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Good to hear that the issue is being worked on. However I concur with Winterous. I just tried DX9 fullscreen and it crashed.
Despite the fact that the techsupport.exe said it was creating dump files I dont see the minidump in the zip at … -
Attempted to follow IronHorse's instructions. When my game crashed and the debug report came out I let the program hang and ran techsupport.exe. Half way through gathering the data ns2 and the debug report closed automatically by itself and a few se…
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Texture streaming set to off or on will result in a crash either way.
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The memory problem as seen in the OP's logs are something I am also experiencing.
@Draptor: looking at my CPU and GPU temperatures is one of the first things I … -
I have the same problems as OP.
There seems to be a memory leak outside of what Gamerkatze said. In my experience fullscreen mode and no alt tab has a memory leak and windowed mode has a memory leak. No matter what settings I set it to there i… -
I am having similar problems to yours.
From what I have figured out from my own log files and what others have commented in other tech support threads there is indeed a memory leak in the game which is most likely causing these problems.…