Lyalius
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Honestly I'm not sure why you would. I've been contemplating buying a keyboard and mouse just to see if I can get it to work with my PS4.
But yeah I didn't even think about it being useful to PC players who choose to us… -
@Madsauce
• I have this on PC and PS4 but my toaster is more powerful than my PC so yeah, any glitches I talk about on here is just for the PS4.
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@HalfEvilCoyote Y'know I've been wondering how the devs made it so rendering in the landscape on the PC didn't lagg to sh*t.
I feel as if we got an olde… -
@HalfEvilCoyote I'm not really sure. I know it was fine before I visited the Floating Islands and had the Seamoth.
My first encounter was near that Bulb… -
@HalfEvilCoyote You too? I thought the pillar of flame coming from the water was just me.
It happened when I first finished the Aurora but disappeared a… -
@BinaryAbyss Lucky I'm getting ridiculous glitches left and right.
Apparently if you take the Camera anywhere near the Kelp Forests the stupid Stalkers wil… -
The color Yellow doesn't seem to exist for the Vehicle Upgrade Station. From what I remember it should be able to be a bright yellow but the yellow currently available on my Seamoth is a weird puke green color...even though on the station it …
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I've had my resource list change itself whenever I reset it. Like I reset my game because I smacked a Marblemelon and was screwed out of seeds because of a full inventory and my Scanner, which had 2 pages of scannables at the time,… -
I have something similar. I've been compiling videos of the glitches because of my potato memory to send to them (or post on here but I'm not sure about video posting on forums since I just made this account) but my main issue with the Scanner Room …
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Yeah I've had a few bugs too.
1. Audio completely stops sometimes when I surface
2. Terrain disappearing
3. Sea life spawning in front of your face out of nowhere. Like literally in your face, I crashed my Seamoth… -
Is this even still a thing being discussed or was there a definite "no" ?
PS4 version is still glitchy and momentum based movement along with a tiny reticle and fast moving targets makes quite a few things a lot more difficult then they …