Lagiacrus
Whatdya mean not much happening here yet? I created this profile so I could try and provide worthwhile ideas and help others further develop their own. Subnautica is still in development, so we, as people, should try to help it and the devs along as best we can.
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Back again! Multiplayer yes, Mmoh-no. I'd be ecstatic to have my own seabase empire on one side of the Aurora, whilst my cousin plots on the starboard side... There will be war... or not... I'd actually prefer co-op only.... but still... empires... …
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Bump again, just in case
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A resonator that keeps creatures away for a certain radius by sound would be extremely nice.
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@Cataclysm315 Always knew those little drones were aliens!!!!! XD
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I completely agree, but you may want to change the title of the discussion before a moderator sees it!
p.s. You about gave me a heart attack. -
Bump
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Brainwave!!! A Depth Pinger! Made simply from two Titanium and a Computer Chip, the Depth Pinger, when used, displays the distance to the seafloor. It'd be great for deep water seabases, and for when your completely dependent on your Seaglide.64 bit all the way, but could we have an update soon that's ONLY purpose is to switch the non-experimental version to 64 bit? I can't wait bro! SERIOUSLY.@Gideon999 They are already working on the Fabricator system, but a tech tree sounds AMAZING. I find so many spare fragments, I'd love to level up the Seamoth and Cyclop…Awesome! We have the keys, and players can always NOT use the keys they don't want to use! In fact... I'M GOING TO BRING ATTENTION TO THIS!!!!!!!
@HughI'd personally prefer map expansion to fancier creatures and such. The world as it is, is sooooo small (comparatively.) I could do without fancy stuff right now if they just expanded the map.I like the idea of having a story, but it's a tricky card to play for UWE. If they go for an immersive story, they lose the survival element of the game. If they don't put in a story, they risk the game becoming as blunt and burnt out as The Forest …I called mine The Dark Descent in memory of Amnesia, but the name does fit, doesn't it?Although I agree that UWE should go more 'in-depth' with factors before moving on, It is rather pointless to pose it as a poll where players can either agree with you or choose a snide sounding secondary option. Perhaps better results could be achie…I was thinking more like visual reference. You can see two things on the surface, the aurora and your pod, and you judge how far out you are by looking at the pod. Wouldn't it be nice to construct multiple? You could make another on the other side o…What exactly ARE reaper leviathans? Are they the giant squid creatures? If so, then they usually aren't aggressive. If it's a bug, you'd probably get more info by moving this to the bug reporting, as people look for this sort of thing there.Anyone know how to sign up for the experimental versions, or is that a ultimate edition only thing?
I'd greatly enjoy multiplayer! My only concern is that three or more players might be too much of a strain on the game, and the devs would have to spend more time and effort making it work.I think this would be an awesome addition to areas under 250-300m. You could collect bone fragments for crafting, and it would bring life (oh irony) to the deep desolate sands.This. Sounds. Awesome! Maybe put in Moonpool ore that's luminous? You could collect it from the caves and use it for crafting underwater lanterns and base lights!Cool, but maybe there could be a small notice in the game until that's done? I didn't even know I could make the Cyclops until I had several of the components, because i had already checked the constructor and only saw the seamoth.That is true, but the whole purpose here is not to provide reasons for them NOT to do it; it's to provide ideas and support IF they decide to do it. The decision is theirs, but we can provide so many ideas for them to draw on!I'm not referring to biome unique resources. After playing for too long with non-regenerating resources, you begin to be limited in what you can do. The map isn't infinite, so you'll run out of resources eventually, and be forced to deconstruct the …Unfortunately for 32 bit users, they're dragging down Subnautica's development Submarine. You need to drop them to get above danger depth.I completely agree! I've only been playing for a while, and already I'm forced to scrounge the very corners of my world for resources. Even if it's at a slow rate, this is something I completely support! (Plus I need more glass for my seabase em…I'd love it if the fabricator menu was changed! I get so tired of having to keep one of every craft item on me, just to see what I can make! It would be much better if the whole fabricator worked like the food area; once you find it, then it's there…I don't know where to leave suggestions, so here goes. The main things I want to see:
1. More vehicles (I'd love a good surface boat with an anchor, or a deep sea sub.)
2. More large creatures (Something GINORMOUS would be awesome)
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