It seems to be the case with many other noises in the game sounding closer than they appear, and not disappearing fast enough when you go out of range.
Particularly, in the Seamoth I can travel across the map from the Koosh Forest to the…
My advice to the solution is to save in the location where creatures spawn and then exit and re-enter the game and they should appear.
Works for me regarding the crab-squid issue.
Seems the frame-rate goes down depending on how far/fast you venture out in the seamoth, Seaglide and Cyclops. After a while, enemies and materials won't spawn in either from travelling too fast.
While batteries are unequiped in torches, tools, etc. (Particulary noted on the torch) the battery percentage is shown as 100% even though there are no batteries in.
The Terraformer is not showing up in the fabricator when the blueprint …