Herugrim
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There's nothing wrong with criticizing open borders policy. You would have to be pretty damn stupid to assume other countries have no criminals at all and all immigrants, legal or otherwise, are 100% good honest people that just want a place to live…
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As you said I'm sure we'll get some performance patches at least.
I doubt they will do more with the alien bases, though. We don't know anything about that race, except that they may actually all be dead. It's possible they didn't need f… -
Agreed, they've done very well with progression. It's come a very long way from early builds where you basically had to get lucky finding random signals in crates or would just look stuff up and go to the coordinates.
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Oh the exterior bed is very useful yes, I agree. But the interior stuff is really pointless.
Yes you can do it but I have no idea why and honestly it seems pretty stupid to bother. It used to be a convenient alternative when you could fi… -
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Why do people think more time = harder. Nothing hard about waiting.
That said any more work in gardening and it just wouldn't be worth it. Barely passes as fuel for bioreactor as is. Nerf it more and your really better … -
The only real use for the Cyclops was that reapers left it alone. Now to them it looks like a giant leviathan class bone to chew. On top of this the leviathans have been buffed, when they could already tear the thing a part in a few hits so if they …
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Done this, it doesn't work anymore, at least not for me. It didn't work all that well to begin with. Takes the game only a few minutes to fill that cache out all over again.
I'm patient, though. Don't mind putting up wi… -
I build a small base right next to my pod and later on a larger one at the other end of the shallows. I keep it in the shallows for resources, a lot of places you can't find table coral and you have to make a lot of computer chips.
I use… -
Does it spawn near the wreck? I imagine that would be a problem.
If I recall correctly we need to reach that wreck to get the moon pool, which we need to make the upgrades to defend ourselves against these critters.
I guess w… -
And hopefully optimization as well. Seeing a lot of new graphics in experimental, not sure if it's running any better.
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Yes, lets make the radiation suit critical so that we have to keep putting it on and taking it off again so re can reequip the rebreather every time we need to dive Below 100m and have to put the reinforced dive suit back on every time we go to the …
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I don't like to rush things either but I also don't agree with leaving a game in development in perpetuity for the sake of nonstop 'tweaking'. FFXV was in development for ten years and still didn't come out that well.
I… -
Ugh, last time they reworked the power systems it damn near broke the game to me. Not looking forward to this.
And no I don't think the moon pool power consumption needed to be buffed, at all. As it is parking my seamoth when it is low o… -
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I explore wrecks completely by making more than one trip. As long as the seamoth/prawn/cyclops is parked nearby I can run out and grab some more air, and still have a couple of mintues to explore another section which each dive. It… -
I seem to remember getting it on sale for around $7 Plan to buy the PS4 port if it is done, though.
And isn't the ghos… -
I'll admit that over time I've used the cyclops less and less and now it's to the point that I don't even want to make one, but I'm not entirely sure I can attribute that to bad design.
Back in the day the Cyclops was the only vehicle th… -
supposedly if you are carrying an infected fish you can release it and the warper will go after it and leave you alone.
I generally go right after the warper when I see him, jumping out of the prawn to knife him. Used to be, one poke wit… -
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Doesn't UWE have about 20 staff? I think we need a role call, before it becomes "The entire game was made by three people stranded on a island!" -
Options for quick toggle for batteries and tanks you be nice (to automatically switch to fullest item in inventory.
I miss being able to push R to swap batteries, seeing that nifty reload animation rather then a sub menu with strange nav… -
I just wanted to be able to aim the damn thing.
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That seems crazy.
I rarely went with more than 2 tanks because I hated how much it slowed me down and I hated having to commit even more space to the seaglide to compensate. 105 total O2 is usually plenty for exploring … -
I approve of this.
Stacking tanks always seemed goofy and even OP. You either need to gimp the Seaglide to force players to plan their dives more carefully, or eliminate the stacking and force them to manage their O2 supply. I prefer it … -
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Your aim doesn't matter if you don't have the MP room yet. You cut any plant in a corridor and you damage the base, regardless of aim.
"If you have plants you should have the MP room why don't you?"
Because … -
It probably wouldn't be too hard to manage if it does around the same damage a reaper does. Also you could just not take the Cyclops into the lost river, it's very tight for the Cyclops to begin with. As long as we still have the ILZ entrance below …
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Try to find an area without too many predators (they attack bases now).
Harder to build in deeper areas, there's more pressure.
Make sure you build in a place with plenty of table coral. You will need it for computer chips an… -
just finished season 3. Updated to account for changes.
Plan for season 4 will be to cover 1.0 -
Bases and the Cyclops were nerfed because devs wanted the predators to be a bigger threat for both. Being able to knife your base to death is an unfortunate side effect.
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I did try all this and nothing has helped with the graphical bugs. I would think it's my laptop being two years old now but it seems just about everyone is having the same bugs. Starting the game up from scratch has instant framera… -
I'm voting this although I believe they have already patched it this way. I saw videos of IGP playing experimental before the update and he had to stop every few seconds to make repairs in the lost river. He could barely move the thing before he had…
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Wait, so we can still access the ILZ from LR, and we can still access LR from DGR, right? If so that's great for me. My preferred way of heading to lost river is to look for the last abandoned base and head down to the entrance from there since it i…