I'd love to use thermal, but I'm picky about views and I can never find a good spot near a vent (plus the vents themselves are ugly af). I've never built a base deep enough I needed something besides solar, but if I did I'd probably go with bio if o…
Thanks to a user on Reddit, I always use the following names:
Scooty Puff Jr. = Seaglide
Scooty Puff = Seamoth
Scooty Puff Sr. = Cyclops
Scooty Lagann = Prawn (Its always reminded me of some kinda megazord or mecha or s…
Ever since I was a wee baby ekksu, I've been fascinated by the concept of giant ocean creatures. Specifically sea serpent-like ones. That and ocean environments have basically captures my imagination for years. It started when I was ten with Morpha …
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I agree that a slider would be nice to have! But it certainly isn't the fix to the issue entirely. changing the FOV just zooms in/zooms out which, while making the scale seem more accurate, also makes it hard to play due to being a…
Tht's why I feel like a FOV slider won't be a fix, just sort of a band aid on the problem. One issue is the lack of reference - there isn't much besides us from IRL so it's hard to tell how big things actually are. Like, you'd assume Peepers were th…
Just wanted to drop this here. Went to some places and messed with the FOV to see the difference. You can see it makes it closer to 3rd POV, but it also makes the game nigh unplayable.