ChJees

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ChJees
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Sverige
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  • Warp Tech sounds like a key Technology you would need to research in order to escape the planet :P.
    in Warp tech Comment by ChJees July 2016
  • Make me wonder how we are gonna transport the Exo-suit. Upgrade for Seamoth that let us dock one to it or something? Cyclops Exo-suit docking bay upgrade? Will be interesting.
  • Why not have "invisible walls" where your suit AI urges you to stay within evacuation of the Aurora? Could even make the player character when voiced make a quip that they can't just leave their only possible way of getting off the planet.
    My …
  • Why not simply have it be placed over active volcanoes or smokers? Let it randomly create basic mineral based resources over time. E.g quartz, titanium, copper, silver and gold. Would give players even more reason to establish volcano bases in very …
  • I wonder if we are gonna start out with a mini dome room instead of the Multipurpose Room then. Would be like a endpiece in a corridor that is just slightly larger than the corridor itself.
  • Repurposing a Cyclops Generator might be good for bases you are not often to. Maybe the devs will add it as a power generation alternative in the future again.
  • Noticed this problem a lot to. By the time i got a diamond for a laser cutter i do not need the little stuff i find inside wrecks. Also wreck loot sucks in its current state :P.
  • Would be lovely if we could use creature pheromones or the like in order to make creatures think you are their kin. Maybe abuse it to an extent with Stalkers to make them derive pleasure in collecting Quartz for a period of time by dropping one and …