Bandersaur
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Comments
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Just use a mouse and keyboard. =P
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I like it.
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Wait a day, then reinstall the experimental build. Chances are it'll be fixed with the daily build.
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You're back? WB.
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Oya. Positivity. I love it.
The cyclops is coming up great - you're all doing wonderfully.
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I thought they named it the Qute fish or something. It'd be a perfect cuddlefish though.
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The real world creature is a cuttlefish.
The adorable subnautica creature that hasn't been made yet is a cuddlefish, and I will call him squishy. -
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Cuddlefish.
Cuddlefish
CUDDLEFISH
Please, UW. give us a cuddlefish. It's too adorable to ignore. -
Can confirm - counter lags quite significantly. Web counter said 9, I actually got 115.
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#115
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*Dissapointed sigh* I went from #82 to #115...
I just want mah sub 100 plate.
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I think the counter on the site was lagging. The "Plates remaining" counter said I was number 9 or something. I got plate #82.
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It would be a death sentence. A death sentence and a destruction of all progress to that point. No. Just no. It's an exploration game, not super hexagon.
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What squid said. Where? Give us the better quality naow!~!
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Yeah... I haven't got mine yet.
STEAM_0:0:51488557 -
Egg salad. =D
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Actually yeah - this. I'm curious now, and these forums are great for procrastinating on.
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They already have some degree of physics based animation, I think. They just need to implement it.
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You can catch fish, and release them inside your little escape pod. Room full of bladderfish anyone?
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*Hands Obraxis a bucket of icy water* Go on, wake him up. It's for a good cause.
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I was in the first ten! It should go to me! *Drops trident into fighting stance*
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If a guy called slayer isn't metal enough, what chance do I have?
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Wet paper towels are quite useful if you need a soggy wet, piece of paper for some reason. Not many people seem to realise this, so the true value of sodden paper remains hidden from the majority of the world.
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(Quote)I was all excited too. =(Seriously? That sounds amazing~I... can't... wait!(Quote)
Really? I love that cockpit. Looking sideways lets you see the pitch angle of your sub really easily, and if it's too hard to quickly switch between sticks you'll probably be crashing sooner rather than later anyway.
I envisioned the designed environments placed on procedurally generated plateaus.Then there's the question of why its face is like that to start with.