It all really depends on what you consider problematic about clogs. I like to think about how things affect gameplay from both the marine and alien perspective.
For aliens its pretty obvious, getting blocked by clogs can be super frustra…
wow weird, crazy how you diagnosed that with the tech sup zip, makes me wanna learn more about coding. I was using rivatuner to limit frames to 70, closed the program, now x64 client launches just fine. Thanks Ghoul ! I will use the ingame limiter i…
Alien Changes:
-removed silence
-skulk shift walking speed increased to 5.5, improved by celerity, up to 7(base move speed) at 3 spurs
this improves the sneakyness of skulks in the absence of silence without allowing silent wall ju…