Ace_Loves

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Ace_Loves
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  • I don't know if I am really on the whole ancient alien civilization band wagon. Some of the ideas here are starting to persuade me though. I kinda like how wild the world is but I think it would be really cool to have some more intelligent creatures…
  • I do not understand if my opinion is out side of the norm but I am completely comfortable with Seamoth as I have played with so far. I can control it comfortably and seamlessly. the only issue I find is the entering and exiting of the vehicle as it …
  • S. S. Yellow because "we all live in a yellow submarine"
  • The salt availability issue should be solvable with some tech upgrades. Lets say there was some form of large plant life that accumulated salt from the surrounding waters. This would mean a renewable salt source. Another thought, what if there were …
    in Salt Comment by Ace_Loves March 2015
  • I like the expansion on the vehicles but I don't think having to many vehicles of similar type is a good idea. Rather than that I would suggest an engineering bay for the sea bases. By docking the sea moth or cyclops within the bay the player is abl…
  • The current loot system is on its way to optimal in my opinion. it actually didn't take me that long to make a cyclops from scratch. After one day of learning the basics and screwing around I just powered through and built it. The hardest part was l…
  • Hello eveyone :D

    I started playing this game a while ago and it is the kind of game I have been searching for for a long ti…