[mrel] Sc Marine 1.2 W/ New Faces V2

24

Comments

  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    <!--QuoteBegin-CaptainPanaka+Mar 20 2004, 02:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Mar 20 2004, 02:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hm... additive visor? mhm... I'll try what I can do... But I'm still a n00b at this... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    btw: I added this to the qc: (used <a href='http://www.unknownworlds.com/forums/index.php?showtopic=63131' target='_blank'>this</a> as my reference)

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    // 2 skin families
    $texturegroup skinfamilies
    {
    { "head.bmp" "sc_marine1a.bmp" "sc_marine2a.bmp" }
    { "head_black.bmp" "sc_marine2b.bmp" "sc_marine1b.bmp" }
    }
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    It now changes the head properly, but the other 2 textures are messed up... any idea how I can fix that? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    btw: If I'll ever get this model here done... ( <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )

    well this will be my next project if this one is a success:

    <img src='http://mitglied.lycos.de/estaran/pics/scmarine-teaser.jpg' border='0' alt='user posted image' />

    Sorry for the ugly JPG compression... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I want that one...definately(exactly the one in the screeny), it pwns..
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    tried that already with swapping the entries... no success <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    for the other model:

    someone on the forums made that a looong time ago. but never finished it. I got the model with this skin on my hdd... just needs JP (for LA) and animations added... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    Hmmm...Commander we need a rigger...stant!
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited March 2004
    YAY!

    If you already downloaded this model before, plz re-download it! Here is the

    <b>Fixed Version</b> done by Obst & Gemuese (you rock <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> )

    - re-added 2nd skin
    - fixed some errors with the model, reducing it's file size around 70% (!!!)
    - adding additive to the model's visor (=> making the file a bit bigger <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> again )

    Changes by me:

    - changed the skin of the visor

    <b>Big</b> thanks to Obst & Gemuese for fixing everything
    Thanks to Jaeger for the permission to use the chrometexture (visor) from his minipack

    Well... pic showing additive transparency on the visor with JP on:

    <img src='http://metal.mixfix.de/pics/scmarine.gif' border='0' alt='user posted image' />

    <b><a href='http://metal.mixfix.de/sc_newfaces_v2_fixed.zip' target='_blank'>Download</a></b>
  • axmanaxman Join Date: 2004-02-20 Member: 26724Members
    edited March 2004
    a screen shot from starcraft gohst u guys should make the models liek them ;p

    LA on the left and HA on the right
    <img src='http://www.blizzard.com/ghost/images/screens/ss58.jpg' border='0' alt='user posted image' />

    Another heavy
    <img src='http://www.blizzard.com/ghost/images/screens/ss07.jpg' border='0' alt='user posted image' />

    <img src='http://www.blizzard.com/ghost/images/artwork/ss30.jpg' border='0' alt='user posted image' />

    And a JP that u could change the head to a humans
    <img src='http://www.blizzard.com/ghost/images/screens/ss12.jpg' border='0' alt='user posted image' />
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    ... we already talked very often about it. I don't want to be rude but:

    SC Ghost is totally different to the RTS. We already got some models made, but just this one here ever released. I'm myself a n00b modeler, so I know how hard it is to do something like that... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    I uploaded the wrong file... now the right one is up... sorry for this mistake... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • F_B_IF_B_I Join Date: 2003-07-17 Member: 18233Members
    i don't know if it's a bad thing or anything but...the protoss from that picture look like they're straight from a cartoon.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    Updated model with new LMG idle animations... (same as the HMG has)

    <a href='http://metal.mixfix.de/sc_newfaces_v2_fixed.zip' target='_blank'>Enjoy...</a> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • Spaceman_SpiffSpaceman_Spiff Join Date: 2004-03-02 Member: 27061Members
    A fantastic improvement on a venerable classic... Well Done Panaka!


    Spiff
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-axman+Mar 20 2004, 06:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (axman @ Mar 20 2004, 06:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> a screen shot from starcraft gohst u guys should make the models liek them ;p

    LA on the left and HA on the right
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    dont you mean HA on the left and LA on the right?
    and how is that protoss a JPer?
  • Lord_HLord_H Join Date: 2003-06-12 Member: 17315Members
    I'd love to see these models with HA animations. The LA animations just don't fit my image of the Starcraft-Marine as a heavy unit. Just think of all the videos... the marines never run, they always stomp around and look very cool <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    hm... the only problem is:

    HA skelleton != LA skelleton

    and I had no time to teach myself how to re-assign a new one to an existing model, yet <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • GWARGWAR Join Date: 2002-11-01 Member: 2297Members, Contributor
    im curious as to its poly count in comparison to the default ns model, my computer stays locked at 60 fps but most custom models totally destroy the framerate.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    get a better gfx card <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited March 2004
    <!--QuoteBegin-GWAR+Mar 22 2004, 10:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GWAR @ Mar 22 2004, 10:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> im curious as to its poly count in comparison to the default ns model,  my computer stays locked at 60 fps but most custom models totally destroy the framerate. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    PC should be: (should... was the old PC.... didn't check the new one... but iirc Obst reduced it a bit)

    Regular Marine - 2002 Poly
    JetPacked Marine - 1849 Poly

    original model:

    Regular Marine - 1135 Poly
    JetPacked Marine - 1293 Poly

    =>

    Regular Marine - + 867 Poly
    JetPacked Marine - + 556 Poly
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    *Scratches back*im itching for that other SC rine ya showed Panaka..
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    This one just needs animations... the model is already done and is even skinned... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • NuggetsTheToadNuggetsTheToad Join Date: 2003-08-30 Member: 20394Members
    Link is broken find new host plz
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-NuggetsTheToad+Mar 28 2004, 03:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NuggetsTheToad @ Mar 28 2004, 03:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Link is broken find new host plz <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    fixed <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • spinviperspinviper Join Date: 2003-05-08 Member: 16151Members
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited May 2004
    Scroll down for download
  • smashsmash Join Date: 2004-05-27 Member: 28961Members
    also doesnt work - send it to me ill "host" it *wantstheskin* <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited May 2004
    That's because T2K is down atm <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    Be patient young friend <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> I'll find a mirror for that...

    /edit:

    <b><a href='http://www.marineeater.co.uk/jimmeh/models/sc_newfaces_v2_fixed.zip' target='_blank'>Download at NSM</b></a>

    thx <a href='http://buyitem.net/~tweek/jimmeh/' target='_blank'>NSM</a> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • smashsmash Join Date: 2004-05-27 Member: 28961Members
    thx - the skin looks great <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Once_OnlyOnce_Only Join Date: 2004-05-15 Member: 28700Members
    <!--QuoteBegin-Diablus+Mar 20 2004, 04:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablus @ Mar 20 2004, 04:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> oh wow thats amazing, an idle stance for marines?!!, would anyone MIND doing it for the original model marine who has the laser and glowing visor? if you need the mdl (i forgot the creators name) i can give it to you <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It would llok cool if they used the Opposing Force soldiers animation, where they hold their gun and scan around, it changed if they were using an GM or pistol (holding gun with one or two hands)
  • HumanoidBetaHumanoidBeta Join Date: 2004-03-15 Member: 27342Members
    <!--QuoteBegin-axman+Mar 20 2004, 06:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (axman @ Mar 20 2004, 06:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <img src='http://www.blizzard.com/ghost/images/screens/ss58.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <---Left Right--->

    Why not HA on the left and LA on the right?
  • smashsmash Join Date: 2004-05-27 Member: 28961Members
    nah - the LA looks like a dancer of DJ Bobo - a bit strange imo <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> - But a Ghost would be great. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->














    (sry for my bad english) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    because no one will model it...

    or... rip it from SC: Ghost <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    that might be difficult, since its not on computer.
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