Team Play

Gecko_God_Of_DooomGecko_God_Of_Dooom Join Date: 2004-02-10 Member: 26353Members
<div class="IPBDescription">To newbies, and Non Newbies as well</div> I noticed alot, espical on NS, other players will blame others for thier loss.
This is about 25% accurate. Don't Go onos with one hive, unless your realy good. Save you 75-100 rez for when you get a second hive. When you have full rez, it goes to the other players. When everyone has full rez, it goes into the alian bank. (at least it seems that way)
Thus if you are new to the game, and playing a NS instead of CO map, please just eather gorge or skulk. Learn to play the other classes in CO.
For example, Go lerk in CO, give yourself all abiltiy upgrades, then get one Defence, one Movement, and One Sensory. but for real good practice, dont get a sensory or another upgrade, pretend its only two hives. this will help you later on. Same with Fade, and Onos.

Now for the other 75% of the team. I had a room mate who was a realy good counter strike player. I was complaining about a CS team one time, cause they realy did suck. most where 0-5, and couldn't even cover a spot where 2 or 3 of em where watching. But then a friend of mine said. Don't complain, You cant help them get better, because they probrably dont realy care enough. But you Can start pulling the team weight instead. If they can only cair 2 pounds of a 10 pound bag, get better and stronger and carry the rest of the weight, it will only make you better. Thus I devolped the idea, That all games come down to the players, including myself, Thus If I want my team to win, I must get better, if my team isnt doing very good at all, then I must do it. The resposibiltiy is not up to someone else, it my resposibiltiy for the team to win.
From that point on, I changed. For the better. No on NS its a litter harder, to pull the waight of the entire team. but still partly possible
last night I was on A server. they didn't ahve DC yet, and no second hive. and a few rez chamber. I had enough rez to go onos. So I ent to a hive, went gorge, droped a hive, and 3 DCs. My team was very thank full, and With in about 2 mins, I killed enough people again to where I could go onos. I asked if someone could put up some movents, and thankfully someone did have the rez so they put it up. Thus I was able to effectivly Go onos, and clear out a third hive.

In short
Take resposibilty for YOUR actions, Take Resposibiltiy for YOUR TEAM. your not only on the team, you are the team, everyone on your team is the team. If your team loses, 75% of the time its your fault. Why? cause maybe you could have done something to help out the team to win.

its a very good mindset to have, delope it early and you will get far

Comments

  • EZeroEZero Join Date: 2003-08-12 Member: 19572Members
    i kind of agree but also disagree

    true that you can help the team...... but only to a point

    say you're in a 6v6 game....

    if all your teammates are res **** and go onos at 1 hive and DIE

    how much could you possibly do before the marines kill you?

    even if you're an "elite" player you can only do so much...

    and lets face it.... if your team wont defend you while you build resource towers and you get mowed down as a gorge constantly.... you WILL lose no matter how hard YOU (single person) try

    it all boils down to teamwork... its pretty much the whole team's fault (yourself included) if you lose.... unless you're just outskilled (aim wise, tactic wise) then nobody is to blame and its a gg
  • ThinGThinG Lord of wub and vlaai Join Date: 2003-04-11 Member: 15400Members, Reinforced - Supporter
    I like the idea, very much so...

    But it is indeed not entirely correct. One can only compensate for so many rambo's or muppets at one time.

    Alltogether it's some good stuff to think about.
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    It is a great mindset you got there. And people should do well to follow it. Even if you cannot compencate for the lack of teamwork completely, carrying more than your weight will usually make you a better player.
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    I'd say really good players can win a game by themselves. Saving for the hive with RFKs instead of RTs , then lerking : being able to kill marines before they can build res can save your team a lot of time , even if they don't use it efficiently. Also , the dumb skulks running straight towards marines have a higher chance of harming them if you cover them with umbra. Same goes for OC dropping gorges , clueless fades , and res ****** onos. Besides , if all seems lost a lone elite fade can turn the tides of the game , destroying elec RTs and killing any marine in sight. Works well until they have HAs... in that case a good onos can halt their expansion and eat them one after another. You just need to keep destroying their RTs , and soon they'll be back to la lmgs.

    Remember : the time spend lamenting on the terrible skills of your team could be just what you need to strike critical blows to the marines.
  • EZeroEZero Join Date: 2003-08-12 Member: 19572Members
    edited February 2004
    <!--QuoteBegin-Stakhanov+Feb 19 2004, 04:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stakhanov @ Feb 19 2004, 04:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'd say really good players can win a game by themselves. Saving for the hive with RFKs instead of RTs , then lerking : being able to kill marines before they can build res can save your team a lot of time , even if they don't use it efficiently. Also , the dumb skulks running straight towards marines have a higher chance of harming them if you cover them with umbra. Same goes for OC dropping gorges , clueless fades , and res ****** onos. Besides , if all seems lost a lone elite fade can turn the tides of the game , destroying elec RTs and killing any marine in sight. Works well until they have HAs... in that case a good onos can halt their expansion and eat them one after another. You just need to keep destroying their RTs , and soon they'll be back to la lmgs.

    Remember : the time spend lamenting on the terrible skills of your team could be just what you need to strike critical blows to the marines. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    well yes but......

    are we talking about an equally un-cooperative marine team? or an organized one? it makes all the difference really

    EDIT: if you're going to be the only one putting down rts.... its almost impossible to have enough res for 2nd hive before marines lock both of them down..
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->So I ent to a hive, went gorge, droped a hive, and 3 DCs. My team was very thank full<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Lucky you, the marines didn't rush to the hive, level the DC's, build pg and then level the hive -that's what usually happens when I try to be "noble" with a bad team. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    Still not a reason not to play the good and noble way.
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    <!--QuoteBegin-EZero+Feb 19 2004, 02:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EZero @ Feb 19 2004, 02:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> are we talking about an equally un-cooperative marine team? or an organized one? it makes all the difference really <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If all the good teamplayers are on the marine team leaving you with total noobs , feel free to flame them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Else , a random comm with random rambos aren't that dangerous even with several elec RTs. With a second good player on your side , they will go down surprisingly fast.
  • SojournerSojourner Join Date: 2004-01-31 Member: 25805Members
    The mindset will surely help; but all the good intentions in the world won't save a team full of bickering idiots. I can understand commanders who do badly because they're new and are just having a go, that's how you learn, but at least ASK before comm-training. I did, and had an expert guide on hand to help me through. He was very patient with me and explained everything clearly. Unfortunately I can't remember his nick but if it comes back to me I'll certainly mention it.

    As a learning comm I have one thing to say to players: STAND STILL when you want a medpack! It takes a while to get to you and when you're running around like a loon it's easy to drop it in the wrong place or give it to the wrong person.

    NS is an intense team game. You can't win without good team tactics. However, a trained team versus an amateur one will have a very short and very uninteresting game.
  • Gecko_God_Of_DooomGecko_God_Of_Dooom Join Date: 2004-02-10 Member: 26353Members
    I am glad you mostly agree with this point of view
    granted 25% of the time theres not a whole lot you can do, specialy in extreme conditions. what you will find is the more you pull your own waight, is about half the players on the pubs will begin to listen to you
  • EZeroEZero Join Date: 2003-08-12 Member: 19572Members
    edited February 2004
    oh btw just a little "personal" tip to the newbie commanders

    if possible, TRY to only comm when either nobody else is willing or when the games are relatively small (so even if you do bad not that many will get angry lol)

    well that or ask the whole team and if they agree then go for it

    practice with the above situations until you learn some strategies and locations (especially siege locations) before you comm "serious" games <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    EDIT: oh and before you comm..... learn some strategies from other comms too... i myself find it very helpful sometimes to use strats that i learned from other comms
  • Gecko_God_Of_DooomGecko_God_Of_Dooom Join Date: 2004-02-10 Member: 26353Members
    if your comm and your team is mostly rambing, pass out shoties. sometimes this works well. sepcialy in the begining, you whole team is like one mobile recorse tower then
  • DreamweaverDreamweaver Join Date: 2004-02-17 Member: 26643Members
    Lets be honest now. a team will only win if everyone pulls their finger out! one man cannot kill an entire team of even the lowly skulks! it is up to the commander or clever alien to direct their team members to places and attack/defend crucial areas! you can be the most amazing player in the world and still be dragged down by a team of losers! however, if every player was like you God of dooom, then we should have really good games! unfortunately we live in a pessimistic world withlosers who can't play as a team! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
  • Gecko_God_Of_DooomGecko_God_Of_Dooom Join Date: 2004-02-10 Member: 26353Members
    one person camping thier hive with alot of ammo, can do alot of damamget o an alean team.
  • DreamweaverDreamweaver Join Date: 2004-02-17 Member: 26643Members
    Until the aliens rush u and turn u into a nice ornamental piece for their hive! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ZunniZunni The best thing to happen to I&amp;S in a long while Join Date: 2002-11-26 Member: 10016Members
    1) NS is not CS, and I'm not simply talking about teh eliteism that some community members feel is necessary, but rather the basic game mechanics of each game is completely different so comparing them is like comparing apples and oranges.

    In CS, working together is a secondary goal to the primary goal of score..
    Most FPS multiplayers are the same, players try to score as many points as possible to show how skilled they are.

    In NS however, the needs of the team generally outweigh the few who can get little pleasure out of their K/D ratio.

    2) Since NS is more team orientated than CS, roles on your team become much more important. So if one person who is supposed to be attacking the hive is instead knifing the res tower, his entire team suffers when the marines attack fails and all the res they had were wasted. That is a direct result of one individual who didn't know their role on the team.

    So while it's important to work on individual skills and approach each round trying to do your best, it's also important to know that if your team doesn't share that goal, you will lose regardless of how many RT's you build, or heavies you weld..

    That's why the clan world has sucked so many players off of pubs, it's a chance to play with a team of people who are also looking for the good solid well played game with all team members working towards a win...

    My 2 cents
    -Z
Sign In or Register to comment.