Rendering
Daza4
Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
<div class="IPBDescription">C&C please.</div> Yeah im starting to try rendering etc. Hows this?
Comments
i think so too
Thanks i'll try that tommrow. But I'm out of models to render <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->.
<a href='http://www.cw-meltingpoint.com/tut/lightingtut.htm' target='_blank'>http://www.cw-meltingpoint.com/tut/lightingtut.htm</a>
You CAN actully attach m203s to ster augs. Anyway i did anothe render with Burncycles Xm8
and if so how do you turn on bump mapping on it?
You CAN actully attach m203s to ster augs. Anyway i did anothe render with Burncycles Xm8 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Omg, what a good way to reduce the gun's accuracy!
A little white washed because I had to brighten it a bit.
You CAN actully attach m203s to ster augs. Anyway i did anothe render with Burncycles Xm8 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
well imo, i'd say lose the 203, but then it'd be a plain aug. anyway u can make it not so 'aug looking'?
<img src='http://www.steyr-aug.com/240.jpg' border='0' alt='user posted image' />
<img src='http://server6.uploadit.org/files/clericchrono3-hellsingrender2.jpg' border='0' alt='user posted image' />
yes
Your smoothing groups need to be fixed in a few places tho.
YOU THIEF THATS MY MODEL!!1eleven#$!
im going to sue your arse to hell! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
but how do you render like that cookie
right my a small tutorial please on cool ways to render <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I have brazil but cinema 4d is ALOT better.