That looks great. The layout is amazing, I think, giving a large area for jpers and lerks to fly around in, in the middle of the map, and having both MS and the hive be in closed off spaces that are harder to get to.
It's almost as if this map is wasted on Combat <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
<!--QuoteBegin-Cobra^+Feb 11 2004, 03:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cobra^ @ Feb 11 2004, 03:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It's almost as if this map is wasted on Combat <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Combat needs good maps to even if im not a fan (to easy somehow with a behemoth skulk <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> )
I'm still worried btw about those open areas for the skulk/onos. since it still looks to me marine friendly. Ah well the crazy amount upgrades a skulk can get in combat should help him a lot.
<span style='color:gray'>Dunno about the rest of you but wouldn't it be an idea to have a combat map and release it. After that continue to build on it for a second release as a ns classic map... Ah well its just an idea but could work (ignore this <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->)</span>
<!--QuoteBegin-Kouji San+Feb 11 2004, 03:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kouji San @ Feb 11 2004, 03:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:gray'>Dunno about the rest of you but wouldn't it be an idea to have a combat map and release it. After that continue to build on it for a second release as a ns classic map... Ah well its just an idea but could work (ignore this <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->)</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I was thinking exactly this the other day, just for the other way round, a really huge NS classic map that is then chopped into parts for a combat map. It would be fantastic, and really add to the storyline of the main map itself. Anyway, sorry for going off topic - any more map pictures?
1 more screenie: <img src='http://membres.lycos.fr/kawaak/akaba/akaba05.JPG' border='0' alt='user posted image' /> This little spaceship is in the "mother ship" in orbit around the Akaba planet...and that's the ready-room (and it's still in WIP)
The idea was that the marines can go inside and use a button to launch it in the space...but finally there is too much constraints so this little spaceship will stay here and will never move <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
<!--QuoteBegin-kawak+Feb 19 2004, 12:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kawak @ Feb 19 2004, 12:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1 more screenie: <img src='http://membres.lycos.fr/kawaak/akaba/akaba05.JPG' border='0' alt='user posted image' /> This little spaceship is in the "mother ship" in orbit around the Akaba planet...and that's the ready-room (and it's still in WIP)
The idea was that the marines can go inside and use a button to launch it in the space...but finally there is too much constraints so this little spaceship will stay here and will never move <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Lovely, I'm using that brilliant Aliens font for my RR join signs <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I love the looks and the sheer originality. You are one talented mapper. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
nice ship! its hard to get a good sleek design without using loads of brushz , looks like you pulled it off <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> good stuff as always m8
Outside area looks amazing, good work Kawak <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
erm...... FINISH THIS MAP NOW ITS SEXY <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
i don't play co much, maybe this will get me to play it a few times <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I can't map to save my life in comparison. Got this wonderful image of an outdoor area, but I lack motivation. And probably ability too <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
This inspires me yet makes me feel bad <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
This map has everything..outdoors..indoors...docking bay...
Great ship, and nice font. Its hardly ever that I see a well made ship on the HL engine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
But i'm not sure if i will finish this map.. For the moment i dont have much time.. Maybe later <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Finish the map! Or i will hang my self <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Comments
no, seriously: I hope its playable with this open spaces...
Combat needs good maps to even if im not a fan (to easy somehow with a behemoth skulk <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> )
I'm still worried btw about those open areas for the skulk/onos. since it still looks to me marine friendly. Ah well the crazy amount upgrades a skulk can get in combat should help him a lot.
<span style='color:gray'>Dunno about the rest of you but wouldn't it be an idea to have a combat map and release it. After that continue to build on it for a second release as a ns classic map... Ah well its just an idea but could work (ignore this <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->)</span>
GreetzZz Kouji San
I was thinking exactly this the other day, just for the other way round, a really huge NS classic map that is then chopped into parts for a combat map. It would be fantastic, and really add to the storyline of the main map itself. Anyway, sorry for going off topic - any more map pictures?
<img src='http://membres.lycos.fr/kawaak/akaba/akaba05.JPG' border='0' alt='user posted image' />
This little spaceship is in the "mother ship" in orbit around the Akaba planet...and that's the ready-room (and it's still in WIP)
The idea was that the marines can go inside and use a button to launch it in the space...but finally there is too much constraints so this little spaceship will stay here and will never move <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
<img src='http://membres.lycos.fr/kawaak/akaba/akaba05.JPG' border='0' alt='user posted image' />
This little spaceship is in the "mother ship" in orbit around the Akaba planet...and that's the ready-room (and it's still in WIP)
The idea was that the marines can go inside and use a button to launch it in the space...but finally there is too much constraints so this little spaceship will stay here and will never move <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Lovely, I'm using that brilliant Aliens font for my RR join signs <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
i want to see this map in action!
great work kawak
Heck, the entire map is <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Really nice work as usual. The infestation in that cave.. oh my.
/me looks at my own map
Hmm <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
I feel like s**t now
No, seriously, keep it up!
some info about the map Comeone where are those beautfiul screenshots,
why is this dead now?
<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
I can't map to save my life in comparison. Got this wonderful image of an outdoor area, but I lack motivation. And probably ability too <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
This inspires me yet makes me feel bad <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
This map has everything..outdoors..indoors...docking bay...
Great ship, and nice font.
Its hardly ever that I see a well made ship on the HL engine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Cant wait to play this, keep it up.
But i'm not sure if i will finish this map.. For the moment i dont have much time..
Maybe later <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->