[packrel] Ramms+ein Natural Selection 2.0

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Comments

  • CharChar Join Date: 2003-11-23 Member: 23426Members
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    <!--QuoteBegin--.PowerslavE.+Jan 12 2004, 07:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (.PowerslavE. @ Jan 12 2004, 07:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sigh, decent pack gonna get owned by people complaining about permissions. gg <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    that's not the right attitude at all <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    however it's an above-average pack <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • darkflame_666darkflame_666 Join Date: 2003-12-18 Member: 24531Members
    ROFL <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    god, ok... its a pack.. he never said it was his work.. thats obvious from the credits not reading his name for everything... it is a pack put togetehr by.. him!

    jesus h christ people! dont start a war over htis please.. its a good pack... grat pack ramm, to keep the lamers at bay.. check u got the right creds tho cuz <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Cleric_EpochCleric_Epoch Join Date: 2003-06-26 Member: 17714Members, Constellation
    edited January 2004
    Anyone got a pic of the MT in action? I'm feeling lazy.

    Edit - Don't worry I found one.
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    I don't mind my stuff being put into a pack unless i'm not credited.
  • KayomaniKayomani Join Date: 2003-05-17 Member: 16399Members, Constellation
    Im loving this pack <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Mainly because its like the only pack you can download due to all the others 404ing...

    Anyway does anyone know how to renable the crosshair for the lmg, parasite and bitegun ? I have installed some custom crosshairs and they showup for the hmg and shotteh so thats not the way to do it.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    The fact whether it's a good pack or not is irrelevent. Artists deserve credit, and the fact it is a good pack makes them deserve it even more. None of you complainers about whiners have even used any names of the authors.
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
    <!--QuoteBegin--JediYoshi+Jan 20 2004, 09:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JediYoshi @ Jan 20 2004, 09:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The fact whether it's a good pack or not is irrelevent. Artists deserve credit, and the fact it is a good pack makes them deserve it even more. None of you complainers about whiners have even used any names of the authors. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thats why theres a readme file with credits in them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    I really don't want to be downloading a 25 meg pack, so can someone else tell me if the v models I spliced up and animated are in there or not?



    That'd be the Aliens ones for Onos, Lerk, Gorge, and 2.0 Fade since I'd to add animations so it all worked proper-like.
  • rammseinrammsein Join Date: 2002-11-18 Member: 9267Members
    Ok sorry for the delay I figured out the problem with the crosshairs, I left a few crosshair sprites out. If you already downloaded the pack download <a href='http://www.lawrencegamer.com/crosshair.zip' target='_blank'>THIS</a> I also updated the main zip.
  • SizerSizer Join Date: 2003-10-08 Member: 21531Members
    Looks like you need the DoD transparency dll for this pack.
  • rammseinrammsein Join Date: 2002-11-18 Member: 9267Members
    <!--QuoteBegin--Sizer+Jan 21 2004, 11:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sizer @ Jan 21 2004, 11:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Looks like you need the DoD transparency dll for this pack. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    its included in the zip
  • RestrikRestrik Join Date: 2003-08-10 Member: 19392Members, Constellation
    the dll is in dll.zip now my question is where do you put the dll?
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    halflife folder ithink

    Or i think halflife/valve ?
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    edited January 2004
    Ok, noone answered my question, not even the pack creator, so I downloaded myself for a look.

    The readme included with my alien v models specifically requests you contact the authors if you wish to redistribute the pack. Secondly, it lists contact info for ALL OF THEM. Including me.


    Long story short, you didn't contact me, you didn't credit me, so I'd like my files removed from that pack. I would be more inclined to let it slide bar the fact you replied right after me and totally ignored my question, AND the fact that contact and credit details were enclosed with my zip file. There was no excuse for not listing them.

    "-Rammstein: Everything else in pack not mentioned above."

    You didn't credit my v models.... and I made those..







    Edit - edited for more civility. It wasn't a flame in the first place but I just wanted to make sure it was polite.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    *sigh

    It is stealing*
    i guess

    but still


    ....its just a pack. You could just say

    YO! YOU FORGOT ME!
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Yeah, I could, bar the fact I asked quite clearly if my stuff was in the pack.

    So that would have been the opportunity to say "oops, soz Necrosis, I'll fix that right now if you're ok with your stuff being in the pack".


    Bit late now, to be honest.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    <span style='font-family:Arial'><span style='font-size:8pt;line-height:100%'>I swear some people..</span></span>

    You know what?

    Your right,..
  • rammseinrammsein Join Date: 2002-11-18 Member: 9267Members
    edited January 2004
    <!--QuoteBegin--Necrosis+Jan 24 2004, 11:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necrosis @ Jan 24 2004, 11:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, I could, bar the fact I asked quite clearly if my stuff was in the pack.

    So that would have been the opportunity to say "oops, soz Necrosis, I'll fix that right now if you're ok with your stuff being in the pack".


    Bit late now, to be honest. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Why didn't you email me like i clearly stated in the first post? and in the README.txt. I don't have time to read majority of the replies to the post that is why asked people who I left out to email me. Anyway credits are updated and file is reuploaded and apologize for not adding you to the credits in the beginning. This is a huge pack and difficult to get the names of every single person involved that is why I am asking people to email me.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    If I left anyone else out feel free to email me mike@lawrencegamer.com<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Why didn't you email me like i clearly stated in the first post?
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Because I asked in the thread if my stuff was there so I wouldn't have to download to see? And then ended up having to download it just to be proved right? Your reply is right after my question, man.

    Second, I mean the only place you can even GET the files is pretty much this forum or at least directly linked from the thread.

    Third, my readme's in the zip file, its all over the thread about the models, I mean to be honest there's no way you could avoid it.

    And fourth, the pack had "anything not credited was done by me" as a closing statement. Now, should that pack end up on its own somewhere, my work is going to end up being credited to somebody else or worse yet end up on some pay site when in my readme I specifically state NOT FOR THAT TO HAPPEN.


    Its a good pack, granted, and tbh I use most of it already, but I stick to my principles and found it strange that my stuff was in there and not credited. May I suggest you read the readme with my pack and adequately credit all the contributors, as some had to be specially chased down to supply reskins for the pack (namely, iirc, spazmong's gorge v model reskin). My readme is quite specific, for your convenience.




    On another note, anyone know if my lerk needs to be updated to use BITE properly in the open beta? Because I'd need to update that for consistency.
  • rammseinrammsein Join Date: 2002-11-18 Member: 9267Members
    new link cause pack was using up to much bandwith

    <a href='http://www.fileplanet.com/files/130000/136100.shtml' target='_blank'>http://www.fileplanet.com/files/130000/136100.shtml</a>
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Can anyone mirror this pack please? I'm not waiting forty goddam minutes in line to just begin downloading it. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    Necrosis shut up, you jsut reanimated. Only takes about 15 minutes if you know what your doing. Your name is in the readme. So stop freakin whining!
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    how about you all shut up and stop bad mouthing each other.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    his name is in the readme becasue he whined, so SUYF
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    So its whining now is it? Sweet.


    cshanks, its not just a simple matter of swapping animations about. Most of those animations had to be created from scratch and tested so that they worked in NS. Just so you know, the animation NAMES mean very little to the engine, so you've to go in and manually check each and every attack animation and transition animation. Additionally, you've to reorigin a lot of the parts so that they fit with the fantastic alien player models by Psycho-Geek, Daphisto, et al. and certain animations had to be effectively created from scratch. So shaddapa your face, I didn't see you making the pack or a better one inside of 15 mins.









    Here's the readme I included with my pack, because credit where its due I just compiled several very good models by Daphisto and created some custom animation here and there - and I'm not going to be accused of claiming sole credit for the work, I wanted proper credits given in rammstein's readme


    Necrosis: PM on the Natural Selection forums

    Hyper-Geek: BigGreen@Acolyte.zzn.com
    <a href='http://www.angelfire.com/weird2/hypergeek1/' target='_blank'>http://www.angelfire.com/weird2/hypergeek1/</a>

    Daphisto: necron1@rogers.com
    <a href='http://www.daphisto.mossad.org.il/' target='_blank'>http://www.daphisto.mossad.org.il/</a>

    Wolf Kahler: wolf@entropy-sites.com
    <a href='http://D12DoD.homestead.com/Intro.html' target='_blank'>http://D12DoD.homestead.com/Intro.html</a>

    Monolith: <a href='http://www.lith.com/' target='_blank'>http://www.lith.com/</a>

    Sp@zmong: PM on the Natural Selection forums

    MalambisBZ: PM on the Natural Selection forums
    -----------------------------------------------------------------------

    Certain items in this pack were created by other authors, credit is as follows -

    PLAYER MODELS

    -----------------------------------------------------
    Gorge+Lerk

    Models by Psycho Kinetic Hyper Geek
    Skins - Daphisto/Mercatorn black reskin
    Animations from T2K exclusive 2.0 Gorge
    -----------------------------------------------------
    Skulk-

    Model by Monolith Software, Daphisto & =DD=Wolf Kahler
    -----------------------------------------------------
    Fade-

    Model by Monolith Software, Daphisto
    Skin - Daphisto/Mercatorn black reskin
    Extra texture problem fixed by Necrosis
    -----------------------------------------------------
    Behemoth-

    Concept by Daphisto
    Model Adjustments by Psycho-Kinetic Hyper-Geek
    Model floor clipping fixed by Necrosis
    -----------------------------------------------------

    V MODELS

    -----------------------------------------------------
    Skulk

    Runner teeth created by Daphisto
    Red reskin by Necrosis
    -----------------------------------------------------
    Gorge

    Reskin by Sp@zmong
    -----------------------------------------------------
    Lerk

    Incorporates models by Daphisto
    Incorporates Acidrocket by MalambisBZ
    Combined and animated by Necrosis
    Black reskin by Necrosis
    -----------------------------------------------------
    Fade

    Incorporates models by Daphisto
    Combine and animated by Necrosis
    Black reskin by Necrosis
    -----------------------------------------------------
    Onos

    Incorporates models by Daphisto
    Combined and animated by Necrosis
    Black reskin by Necrosis







    You'd probably have to alter half of this since it *looks* like you reskinned them again. Certainly reskinned Daphisto's acid cannon model, its normally a sort of yellow.



    I don't get it folks, I mean come on, I just believe in credit where its due, and now its called "whining".
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