Ns_widow Release
Zazi
Join Date: 2002-05-26 Member: 672Members, NS1 Playtester, Contributor
<div class="IPBDescription">Link and details inside</div> After an eternity of development, my precious ns_widow has finally been released. You may download it from here: <a href='http://thezazi.net/misc/ns_widow.zip' target='_blank'>http://thezazi.net/misc/ns_widow.zip</a>
If you're interested in running a server with it, please let me know. If you know anyone who runs a server, let THEM know as well. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Oh yeah, give me feedback.
If you're interested in running a server with it, please let me know. If you know anyone who runs a server, let THEM know as well. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Oh yeah, give me feedback.
Comments
How long have you been working on this, like a year?
I cannot wait to play.
nextmap
Gets my vote for officiality!
*loads up his map gothica, cries in corner*
gj man, dunno how you do it, but damn fine work.
great map , lol . . <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Naah, awesome map Zazi.
Great map you've got there, luv it.
Zazi you and mendasp took practically the same time to finish a map......are you the same person really or only coincidence?
Tough I found a bug or two :\
Some of the doors/lifts motion detection scared me senceless. Since I always load up a map then get level 3 celerity and run arround the map looking at the nice architechture. Walking up with your back towards a lift/door can scare a player <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
GreetzZz Kouji San
[edit]I know now thats its a ship from ns-world, a Ambeke Class warship even[/edit]
Secondly, I found a huge techincal problem with rspeeds - I didn't do a through examination of the whole map, but here is a particularly bad place that could be easily fixed with hint brushes -
See this room. Not much to draw, right?
But those r_speeds will indeed kill performance on lowend machines and internet multiplayer
Belgarion: Zazi wants us all to have highpowered pc's <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Why make a map that doesn't become official?
-Parallax
Congrats on finishing Zazi....DLing right now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Darn sexy though a little dark in a few places maybe. But overall i'm loving it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> I really wnat to play a game on it.
I lied on NS World. In the ns_widow.txt file, you'll find that it's an Azules class warship constructed by the Ambeke Corporation.
Parallax: know how to use hint brushes in a way that works? I certainly don't.