Ns: Combat Screenshot Thread

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Comments

  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    NS on HL2 : Alien models have bullet holes, and knife slashes actually leave a mark. One can only hope.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Something evil happened here, Johhny. I can feel it.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Oh my god Johnny!! Watch out son, they're on the ceiling!!
  • SoberanaSoberana Join Date: 2003-06-25 Member: 17695Members
    I have the power of the skulk tbh <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    <!--QuoteBegin--Soberana+Jan 2 2004, 07:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Soberana @ Jan 2 2004, 07:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I have the power of the skulk tbh  <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Nice scoreboard! I see it hasn't changed in the last 50 scoreboard shots!

    <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • ZerogreatZerogreat Join Date: 2002-12-11 Member: 10537Members
    edited January 2004
    <!--QuoteBegin--Soberana+Jan 3 2004, 12:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Soberana @ Jan 3 2004, 12:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I have the power of the skulk tbh  <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Read the red letters in the very first post. It says something liek "no pictures of scoreboards".

    And nice set of evolutions.
  • GungstaGungsta Join Date: 2003-02-09 Member: 13322Members, Constellation
    edited January 2004
    Damn, my pics always shrink when I edit them in MSPaint. I guess I'll use photoshop...
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Hmm, maybe some admin/mod should come in here and delete all but 2 scorebord screenshots.
  • shoestershoester Join Date: 2003-10-30 Member: 22147Members
    why is showing scoreboards ticking you guys off?

    Oh noes someone did really good, we hates him yes yes we do....WHAT HAVE YOU GOT IN YOUR POCKETSESSSS?
  • ZerogreatZerogreat Join Date: 2002-12-11 Member: 10537Members
    <!--QuoteBegin--shoester+Jan 3 2004, 01:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (shoester @ Jan 3 2004, 01:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WHAT HAVE YOU GOT IN YOUR POCKETSESSSS? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Trust me, you dont want to know.


    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->shoester Posted on Jan 3 2004, 08:38 AM
    --------------------------------------------------------------------------------
    why is showing scoreboards ticking you guys off?

    Oh noes someone did really good, we hates him yes yes we do....WHAT HAVE YOU GOT IN YOUR POCKETSESSSS?  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Post a few scoreboards and see.... c'mon i dare you!!
    Honestly if you wanna know go post swimming around the 20 - 80 page mark.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->MrMojo Posted on Jan 2 2004, 05:22 PM
    --------------------------------------------------------------------------------
    NS on HL2 : Alien models have bullet holes, and knife slashes actually leave a mark. One can only hope.  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That would be awesome especially if any slashes remained on the model for the rest of the game, omg creamage.

    Oh yeh can i get an idea of what upgrades on average are chosen and what order would be to get them. And what typical upgs for rines would be too (and order).

    - RD
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Well, I usually first get mines ( no other upgrade reqiured). That gives me a mine per life. Placed around good places ( or around the cc), this almost always gets you kills.

    Then, I usually go for weapon 1 > shotty > armor 1 > armor 2. Then, it really depends on what's going on. If you're assaulting a big hive room, it's better to get jp/hmg or jp/gl. If they're attacking you, you get welder or HA.


    I see a lot of people getting Jps and shotguns in game. That's probably one of the more popular combinations.
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    what i get:

    Alien:
    1) Focus
    2) Silence
    3) Carapice (carapce w/e)
    4) Leap (or "Third Weapon")
    5) Xeno (or "Fourth Weapon")
    6) Celerity
    7) Cloak
    8) Regen
    9) Scent Of Fear

    (I stay as skulk)

    Marine:
    1) Armour 1 (otherwise Focus Skulks shred you)
    2) Weapon 1
    3) Shotun
    4) Resupply
    5) Armour 2
    6) Jetpack (or heavy armour depending on whether i'm gonna attack or defend cc)
    7) Weapon 2
    8) HMG or GL (depending on situation)
    9) Weapon 3 if i'm attacking, armour 3 if i'm defending.
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    Awesome thanks guys. Also have 3rd person reload animations been done yet?

    Any one else with favourite upgrade orders would be good and theories of why you choose them. Post some screenies too so it doesnt look sus.

    - RD
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    <!--QuoteBegin--shoester+Jan 3 2004, 08:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (shoester @ Jan 3 2004, 08:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> why is showing scoreboards ticking you guys off?

    Oh noes someone did really good, we hates him yes yes we do....WHAT HAVE YOU GOT IN YOUR POCKETSESSSS? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Because it wastes our (56ker's) time and it shows us nothing new or interesting. Its not that we hate a high score, the problem is that we couldnt care less about it.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin--shoester+Jan 3 2004, 02:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (shoester @ Jan 3 2004, 02:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> why is showing scoreboards ticking you guys off?

    Oh noes someone did really good, we hates him yes yes we do....WHAT HAVE YOU GOT IN YOUR POCKETSESSSS? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    We don't hate him because it's good, it's like the guy above me said.
    He's wasting space, and we have already seen the scoreboard.
    People come here to see screenshot of hot combat action. Not to see how good someone is.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin--Roger Dodger+Jan 3 2004, 04:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Roger Dodger @ Jan 3 2004, 04:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Awesome thanks guys. Also have 3rd person reload animations been done yet? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No they haven't.
  • DiabolusCaligoDiabolusCaligo Join Date: 2003-09-05 Member: 20585Members, Constellation
    Actually, they have the models completed, they're just not coded in yet. Beta testers: Open up your marine model in HL model viewer, and there's a 3rd person reload animation for all of the guns <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SudzzSudzz Join Date: 2003-08-01 Member: 18663Members, Constellation
    <!--QuoteBegin--DiabolusCaligo+Jan 3 2004, 01:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DiabolusCaligo @ Jan 3 2004, 01:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually, they have the models completed, they're just not coded in yet. Beta testers: Open up your marine model in HL model viewer, and there's a 3rd person reload animation for all of the guns <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Nice, I never noticed that. I hope they code them in for future versions <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin--DiabolusCaligo+Jan 3 2004, 07:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DiabolusCaligo @ Jan 3 2004, 07:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually, they have the models completed, they're just not coded in yet. Beta testers: Open up your marine model in HL model viewer, and there's a 3rd person reload animation for all of the guns <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Eh.. I meant that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    Really...
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    Perhaps a last minute surprise?? Maybe as another last minute surprise they could whack in female models? *sly wink*

    Hmm any other last minute surprises they could put in that wouldnt effect balance?

    - RD
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Naw, I don't think so. And if there's a surprise, it'll be in the changelog as "o sekrat suprise"
    Bleh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    <a href='http://www.swissquake.ch/chumbalum-soft/hlmv/' target='_blank'>http://www.swissquake.ch/chumbalum-soft/hlmv/</a>


    Quite useful for looking at cool animations ;D
  • ShazbotShazbot Join Date: 2003-03-05 Member: 14328Members
    Can anyone make an animated gif of the lmg reload please <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    <!--QuoteBegin--Ots+Jan 2 2004, 04:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ots @ Jan 2 2004, 04:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Heck Haze, where have you binded snapshot?!? those actions shots are so damn smooth lookin <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Alright this is how I play.

    I use the arrow keys to move, ctrl to duck and shift to jump. Pinky controls jumping and ducking, the other fingers (everything except the thumb) on on arrowkeys (IE middle finger controls foward/backwards, ring finger controls left and index finger controls right). Enter is use, mouse2 is lastinv, mouse1 is shoot (duh) and mouse3 is +popupmenu.

    Through all this, on beta I have binded "snapshot" as the keypad end, or the 1 on the keypad. So I can still control what I'm doing and take screenshots at the same time, its a pretty good setup like that.
  • ZerogreatZerogreat Join Date: 2002-12-11 Member: 10537Members
    Ha.ze, you use almost the same config as me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> . Most of teh people here use WASD or such. Difference is that my "use" key is keypad 0 and jump is mouse button 5 (operated, with mouse button 4 which is reload, by right thumb). Nut in sucky games where not all my mouse buttons work, i use shift as jump key too.
  • DiabolusCaligoDiabolusCaligo Join Date: 2003-09-05 Member: 20585Members, Constellation
    I have a .avi of the LMG reload.... if a moderator/admin could tell me if it would be OK to post it, I will... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • DelphiDelphi Join Date: 2003-04-02 Member: 15134Members, Constellation
    You pretty much do what you look like you would do when reloading an LMG. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> I don't see any reason why you couldn't post an avi of the third person reload anims that you can already view via the HLMV. Keep in mind the webspace is going to be hammered.

    As for the arrow keys vs. wasd: There are almost twice as many keys in easily reachable range for wasd as there are for arrows. Move to esdf, and you've added at least three to that number already. With the new default to talk bind of enter on the keyboard, it makes typing a lot easier. Less confusing, if you will.

    I mean, it's all what you're comfortable with. But I suppose if you have fat fingers or just plain suck with basic dexterity, I guess arrow keys are okay. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <span style='font-size:8pt;line-height:100%'>Omg I luff u all</span>
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    edited January 2004
    <img src='http://home.no/g0opy/Natural-Selection/co_loading.jpg' border='0' alt='user posted image'>

    The new cool 3.0e loading text 0.o
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